Beyond Belts

by knniDE

Adds 3 belt tiers past Turbo: Hyper (90/s), Extreme (120/s), and Ultimate (150/s). Includes splitters and underground belts, with loader support for multiple mods. Lane splitters are provided automatically when the Lane Balancers mod is installed.

Content
a month ago
2.0 - 2.1
1.02K
Logistics

g Not working with Black Rubber Belts

8 days ago

Mod gets an error message that a .png file is missing when trying to launch with Black Rubber Belts - Remastered enabled.

a day ago
(updated a day ago)

Hello, I'm the maintainer of Black Rubber Belts - Remastered.
I changed how the code works in v2.4.0 so belts can display both stripes and arrows at once, and split off tier dependency too.

Practically speaking, the "arrow-style" setting has been split into 3 settings: "arrow-style", "tier-style" and "stripe-style".

  • "arrow-style" values: "no-arrows", "arrow"
  • "tier-style" values: "tier-based", "single", "doubled", "quadrupled"
  • "stripe-style" values: "no-stripe", "stripe-thick", "stripe-thin", "stripe-side", "full-paint", "prismatic"

BRBR now overlays sprites like so: base > colored rails (if enabled) > stripe (if enabled) > arrow (if enabled, modified by belt tier and "tier-style" setting).
For some stripe styles ("stripe-thick", "full-paint"), the arrows are tinted black instead so they stand out properly.

While I appreciate the effort taken by Beyond Belts to integrate itself with BRBR all on its own, I wouldn't mind handling the compatibility on my end to save you time and effort.

In the meantime LordAnkou, if you are playing on Factorio 2.1, you may use version 2.3.7 of Black Rubber Belts to keep playing with Beyond Belts while waiting for a fix.

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