Sorting mechanism managing items from belts to belts. 3 Tiers available (+2 with other mods)
Mods introducing new content into the game.
Version: 0.9.1
Date: 2021-12-10
Bugfixes:
- Fixed crash on removing entities.
- Fixed crash with some other mods.
- Fixed another potential crash.
Version: 0.9.0
Date: 2021-12-10
Info:
- Update by snouz
Visuals:
- New entity graphics (less flat, better colors, doesn't go over items, cleaner, repositioned).
- Off belt sorter has its led turned off.
- New hd icons.
- New hd techs.
- Adjusted position of wires.
- New mod icon.
Changes:
- Belt sorter technologies are now dependant on their logistics technology counterparts.
- "Everything else" filter is now in "Unsorted" tab.
- Belt sorters are now with belts in the GUI.
- Updated French locale.
Bugfixes:
- Fixed crash when bots build a sorter (still doesn't copy the config though)
- Fixed that config entity was blueprintable.
Compatibility:
- Added separate technologies for Belt Sorter 4 & 5 (when mods add those tiers) and added custom prerequisites per mod.
- Added compatibility with Krastorio 2.
- Added compatibility with Mod Mash: Logistics.
- Added compatibility with 5Dim: New Transport.
- Added compatibility with One More Tier.
- Added compatibility with Better Belts.
- Added compatibility with Factorio Extended: Transport.
- Added compatibility with Factorio Extended Plus: Transport.
- Added compatibility with Iper Belt.
- Added compatibility with Hiladdar's Belts.
- Bob's Logistics: Item/recipe moved in GUI.
- Fixed crash with 5Dim: New Energy
Optimization:
- Code refactorisation.
- PNG size optimized.
Version: 0.8.0
Date: 2020-12-12
Changes:
- Updated to work with Factorio 1.1 (ALPHA RELEASE)
Version: 0.7.1
Date: 2020-12-12
Changes:
- Updated prerequisites to tier 3 to require the production science pack technology to be researched.
Version: 0.7.0
Date: 2020-03-26
Changes:
- Updated for Factorio 0.18
- Updated Russian locales (thanks to traiben on GitHub)
Version: 0.6.4
Date: 2019-09-01
Changes:
- Add startup setting such that beltSorters don't need energy (default off)
- Fix integration issue (support for warptorio)
- Add option to use beltSorters as splitter (distribution is not perfectly balanced but randomized)
Version 0.6.3
Date: 2019-07-03
Changes:
- Fix beltSorters didn't use any energy at all (except if condition is set), did you actually notice this earlier? :D
- Above also fixes an issue with Realistic Power mod making beltSorters not work in general
- Add support for krastorio, advanced-logistics unlocks Turbo BeltSorter
Version 0.6.2
Date: 2019-07-01
Changes:
- Fix update speed to match new speed of belts (factorio 0.17)
- Add Turbo and Ultimate BeltSorter with speed of 60-75 Items/s
- Add migration such that bobs' logistics-4 and ultimateBelts' ultra fast logistics unlock these beltSorter
Version 0.6.1
Date: 2019-06-28
Changes:
- Add thumbnail for the beautiful mod portal
- Fix priority button width for belt-sorter-3, add label for translation "Make this priority __1__"
- Add support for 1x1 sized loader type entities (credits to shanemadden for the change)
-> Note: the speed is halfed because loaders only have half a belt, and the beltSorter usually waits for a belt to have filled before transfering items.
Version 0.6.0
Date: 2019-03-09
Changes:
- Updated to work with Factorio 0.17.x
Version 0.5.4
Date: 2017-12-26
Changes:
- fix entity system crash when beltSorter is removed.
Version 0.5.3
Date: 2017-12-26
Changes:
- add russian locale thanks to ProShow
Version 0.5.2
Date: 2017-12-26
Changes:
- add beltSorter support to pickerDolly (let's you move beltSorters around. See PickerExtended Mod)
- improved player logging of errors
- fix replacing destroyed beltSorter does not know it's previous filters
- beltSorter shall not output on belts marked for deconstruction
- remove connector sprites of beltSorters (looks nicer when wires connect)
- update entity graphics to match belt tier colors
- and of course: Updated to work with Factorio 0.16
- fix beltSorter compressing belt on 0.16
- fix no energy symbol blinking in low energy setups in 0.16
Version 0.4.1
Date: 2017-06-08
Changes:
- fix migration for items which don't exist anymore
- fix migration problem printed for all beltSorters, even if there was no problem
Version 0.4.0
Date: 2017-06-06
Changes:
- there are now 3 tiers of beltSorter: basic, average and advanced
- basic belt sorter only allows setting 2 filter slots, average 3, advanced 4.
- advanced beltSorter allows setting custom priorities for input+output sides
- improved technology prerequisites, less requirements to get started
- hd images for all 3 tiers
Migration:
- you will be warned for basic beltSorters which had more than 2 filter slots configured but have this removed now
Coding:
- use native item selection dialog (much faster on multiplayer)
- refactored control logic of beltSorters, all beltSorters use now the same distribution logic
Version 0.3.6
Date: 2017-05-06
Changes:
- migrate to support factorio 0.15.9
Version 0.3.4
Date: 2016-11-18
Changes:
- fix config not copied in blueprint when blueprint is rotated
- fix config not loaded when advanced beltsorter is built by blueprint
- fix potential crash in item selection gui
- Recipe is a LOT cheaper now - adapted to the much more powerful inserters since factorio 0.14
Version 0.3.3
Date: 2016-09-29
Changes:
- fix crash when selecting belt side on advanced sorter before an item was selected in any slot.
Version 0.3.2
Date: 2016-09-20
Changes:
- Fix name collision problem with caused crash with other mods. (Thanks to Lappro)
Version 0.3.1
Date: 2016-09-18
Changes:
- added advanced belt-sorter
- new tech for advanced-belt-sorter
- advanced sorter can set left/right-belt output line only
- advanced sorter keeps up with express belt throughputs
- advanced sorter copies settings in blueprints automatically
- rebalanced recipes (belt sorters are now generally cheaper)
- added small description to belt-sorter guis
Version 0.3.0
Date: 2016-09-11
Changes:
- support factorio 0.14
- hide filter item from default factorio item selection gui
- hide other hidden items from the beltSorter item selection gui
- item Selection list in beltSorter is now scrollable
Version 0.2.2
Date: 2016-08-17
Changes:
- entity system works for multiple surfaces
- add filter item to sort out all other items
Version 0.2.1
Date: 2016-08-05
Changes:
- new graphics for belt Sorter (thanks to Arch666Angel)
Fixes:
- fixed mod not loading with negative belt-sorter-lamp energy usage
- fixed issue with LuaSurface::find_entities
- added missing locale messages (just in english) (Thanks to vitorboschi)
Version 0.2.0
Date: 2016-08-05
Changes:
- Split off mod from hardCrafting. For factorio 0.13.0
- define 4 items as filter for each direction
- select items to filter from a nice gui (recent history, search function, tooltips for items)
- use circuit signals or logistics condition to control it (works almost the same as the lamp entity)
- works also with splitter / underground-belts as input or output
- reduces speed when not enough energy is available (shuts down entirely when energy below 10%)