Sorting mechanism managing items from belts to belts. 3 Tiers available (+2 with other mods)
Mods introducing new content into the game.
Version: 0.9.1 Date: 2021-12-10 Bugfixes: - Fixed crash on removing entities. - Fixed crash with some other mods. - Fixed another potential crash.
Version: 0.9.0 Date: 2021-12-10 Info: - Update by snouz Visuals: - New entity graphics (less flat, better colors, doesn't go over items, cleaner, repositioned). - Off belt sorter has its led turned off. - New hd icons. - New hd techs. - Adjusted position of wires. - New mod icon. Changes: - Belt sorter technologies are now dependant on their logistics technology counterparts. - "Everything else" filter is now in "Unsorted" tab. - Belt sorters are now with belts in the GUI. - Updated French locale. Bugfixes: - Fixed crash when bots build a sorter (still doesn't copy the config though) - Fixed that config entity was blueprintable. Compatibility: - Added separate technologies for Belt Sorter 4 & 5 (when mods add those tiers) and added custom prerequisites per mod. - Added compatibility with Krastorio 2. - Added compatibility with Mod Mash: Logistics. - Added compatibility with 5Dim: New Transport. - Added compatibility with One More Tier. - Added compatibility with Better Belts. - Added compatibility with Factorio Extended: Transport. - Added compatibility with Factorio Extended Plus: Transport. - Added compatibility with Iper Belt. - Added compatibility with Hiladdar's Belts. - Bob's Logistics: Item/recipe moved in GUI. - Fixed crash with 5Dim: New Energy Optimization: - Code refactorisation. - PNG size optimized.
Version: 0.8.0 Date: 2020-12-12 Changes: - Updated to work with Factorio 1.1 (ALPHA RELEASE)
Version: 0.7.1 Date: 2020-12-12 Changes: - Updated prerequisites to tier 3 to require the production science pack technology to be researched.
Version: 0.7.0 Date: 2020-03-26 Changes: - Updated for Factorio 0.18 - Updated Russian locales (thanks to traiben on GitHub)
Version: 0.6.4 Date: 2019-09-01 Changes: - Add startup setting such that beltSorters don't need energy (default off) - Fix integration issue (support for warptorio) - Add option to use beltSorters as splitter (distribution is not perfectly balanced but randomized)
Version 0.6.3 Date: 2019-07-03 Changes: - Fix beltSorters didn't use any energy at all (except if condition is set), did you actually notice this earlier? :D - Above also fixes an issue with Realistic Power mod making beltSorters not work in general - Add support for krastorio, advanced-logistics unlocks Turbo BeltSorter
Version 0.6.2 Date: 2019-07-01 Changes: - Fix update speed to match new speed of belts (factorio 0.17) - Add Turbo and Ultimate BeltSorter with speed of 60-75 Items/s - Add migration such that bobs' logistics-4 and ultimateBelts' ultra fast logistics unlock these beltSorter
Version 0.6.1 Date: 2019-06-28 Changes: - Add thumbnail for the beautiful mod portal - Fix priority button width for belt-sorter-3, add label for translation "Make this priority __1__" - Add support for 1x1 sized loader type entities (credits to shanemadden for the change) -> Note: the speed is halfed because loaders only have half a belt, and the beltSorter usually waits for a belt to have filled before transfering items.
Version 0.6.0 Date: 2019-03-09 Changes: - Updated to work with Factorio 0.17.x
Version 0.5.4 Date: 2017-12-26 Changes: - fix entity system crash when beltSorter is removed.
Version 0.5.3 Date: 2017-12-26 Changes: - add russian locale thanks to ProShow
Version 0.5.2 Date: 2017-12-26 Changes: - add beltSorter support to pickerDolly (let's you move beltSorters around. See PickerExtended Mod) - improved player logging of errors - fix replacing destroyed beltSorter does not know it's previous filters - beltSorter shall not output on belts marked for deconstruction - remove connector sprites of beltSorters (looks nicer when wires connect) - update entity graphics to match belt tier colors - and of course: Updated to work with Factorio 0.16 - fix beltSorter compressing belt on 0.16 - fix no energy symbol blinking in low energy setups in 0.16
Version 0.4.1 Date: 2017-06-08 Changes: - fix migration for items which don't exist anymore - fix migration problem printed for all beltSorters, even if there was no problem
Version 0.4.0 Date: 2017-06-06 Changes: - there are now 3 tiers of beltSorter: basic, average and advanced - basic belt sorter only allows setting 2 filter slots, average 3, advanced 4. - advanced beltSorter allows setting custom priorities for input+output sides - improved technology prerequisites, less requirements to get started - hd images for all 3 tiers Migration: - you will be warned for basic beltSorters which had more than 2 filter slots configured but have this removed now Coding: - use native item selection dialog (much faster on multiplayer) - refactored control logic of beltSorters, all beltSorters use now the same distribution logic
Version 0.3.6 Date: 2017-05-06 Changes: - migrate to support factorio 0.15.9
Version 0.3.4 Date: 2016-11-18 Changes: - fix config not copied in blueprint when blueprint is rotated - fix config not loaded when advanced beltsorter is built by blueprint - fix potential crash in item selection gui - Recipe is a LOT cheaper now - adapted to the much more powerful inserters since factorio 0.14
Version 0.3.3 Date: 2016-09-29 Changes: - fix crash when selecting belt side on advanced sorter before an item was selected in any slot.
Version 0.3.2 Date: 2016-09-20 Changes: - Fix name collision problem with caused crash with other mods. (Thanks to Lappro)
Version 0.3.1 Date: 2016-09-18 Changes: - added advanced belt-sorter - new tech for advanced-belt-sorter - advanced sorter can set left/right-belt output line only - advanced sorter keeps up with express belt throughputs - advanced sorter copies settings in blueprints automatically - rebalanced recipes (belt sorters are now generally cheaper) - added small description to belt-sorter guis
Version 0.3.0 Date: 2016-09-11 Changes: - support factorio 0.14 - hide filter item from default factorio item selection gui - hide other hidden items from the beltSorter item selection gui - item Selection list in beltSorter is now scrollable
Version 0.2.2 Date: 2016-08-17 Changes: - entity system works for multiple surfaces - add filter item to sort out all other items
Version 0.2.1 Date: 2016-08-05 Changes: - new graphics for belt Sorter (thanks to Arch666Angel) Fixes: - fixed mod not loading with negative belt-sorter-lamp energy usage - fixed issue with LuaSurface::find_entities - added missing locale messages (just in english) (Thanks to vitorboschi)
Version 0.2.0 Date: 2016-08-05 Changes: - Split off mod from hardCrafting. For factorio 0.13.0 - define 4 items as filter for each direction - select items to filter from a nice gui (recent history, search function, tooltips for items) - use circuit signals or logistics condition to control it (works almost the same as the lamp entity) - works also with splitter / underground-belts as input or output - reduces speed when not enough energy is available (shuts down entirely when energy below 10%)