Are you annoyed by belt immunity equipment that negates the positive bonus when running along the belts? This mod fixes it by virtually disabling the immunity when the character is moving in the same direction as the belts underneath them.
Small changes concerning balance, gameplay, or graphics.
Version: 0.1.8
Date: 2025.12.26
Info:
- Code has been refactored to be inline with data lifecycle.
Bugfixes:
- Fixed speed reset when player changes running direction.
- Fixed debug logging in multiplayer. Previously it was causing desync.
Version: 0.1.7
Date: 2025.12.25
Bugfixes:
- Fixed a desync issue that happend when player was joining the multiplayer game while some
other player was running with belt immunity along the belts.
Version: 0.1.6
Date: 2025.12.24
Bugfixes:
- Fixed a crash that occurred when joining a multiplayer server. It is still possible to
experience a desync when connecting if any connected player is benefiting from the belt speed
boost while having belt immunity.
Version: 0.1.5
Date: 2025.12.21
Bugfixes:
- Fixed speed calculation in multiplayer by storing modifiers per player instead of globally.
Version: 0.1.4
Date: 2025.12.20
Info:
- Added changelog.txt.
Changes:
- Added a mod setting to enable/disable debug logging.
Version: 0.1.3
Date: 2025.12.19
Bugfixes:
- Fixed an issue with speed modifier being overwritten. Previously this caused loss of speed
bonuses from other mods, like RPGsystem.
Changes:
- Removed RPGsystem as an incompatible mod.
Version: 0.1.2
Date: 2025.12.18
Changes:
- Added RPGsystem as an incompatible mod.
Version: 0.1.1
Date: 2025.12.10
Info:
- Initial release.