Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.2.1
Bugfixes:
- Fix single belt segments not replacing already placed belts
Version: 2.2.0
Features:
- Automatically place ghosts for landfill/ice platforms/concrete/foundation when holding shift
- Rework sounds played by the mod
Version: 2.1.8
Bugfixes:
- Make sure Belt Draw controls don't interfere with other keybinds
Version: 2.1.7
Changes:
- Make visualisations remain on screen for 1 minute to prevent orphaned render objects remaining in the save forever.
Version: 2.1.6
Bugfixes:
- Fix a crash when anchoring twice in the same place
Version: 2.1.5
Features:
- Place an underground belt when dragging past a connecting entity (splitter, underground). You can still connect to the entity by stopping the drag before or at the entity.
Bugfixes:
- Fix unable to place belts over resources or under vehicles
Version: 2.1.4
Features:
- Add setting to swap deconstruct with left click, build belts with right click
Version: 2.1.3
Bugfixes:
- Fix crash when drawing (oops)
Version: 2.1.2
Bugfixes:
- Make sure undergrounds are added when colliding with previous segments
Version: 2.1.1
Bugfixes:
- Fix crash when using editor mode
Version: 2.1.0
Features:
- Add setting to replace belts with belt draw tools when pipetting
- Update current tier when pipetting belts/undergrounds/splitters
Changes:
- Update anchor graphic
Bugfixes:
- Fix cursor clearing
- Fix missing localisation for next tier and previous tier
- Fix undergrounds being placed under vehicles
- Fix belts being placed over water
- Fix belts not being overridden when placing a single belt
- Fix underground belt logic when belt before doesn't connect
- Force perpendicular orientation when placing an anchor
- Improve compatibility with undergrounds
- Cleanup on clear cursor
Version: 2.0.1
Bugfixes:
- Fix unable to place belts if a belt connects to a splitter
- Fix belts replacing underground entries
Version: 2.0.0
Features:
- Add support for all belt tiers
- Notify that a part of the belt is out of reach or that some items are missing from inventory
Changes:
- Rework underground placement logic
- Update locale strings
- Update mod icon
- Update shortcut icon
- Update quickbar icons
Bugfixes:
- Remove "1" floating next to the cursor when drawing
- Make sure right click can deconstruct splitters too
- Hide dummy entities from Factoriopedia
- Made sure the mod works with Base game and Space Age
Version: 1.1.1
Bugfixes:
- Prevent double undergrounds
Version: 1.1.0
Info:
- Reworked underground belt logic, should be much more robust now.