Baron Sludge adds a small tech tree and optional processing steps around natural materials.
Natural materials can be "purified" into higher quality materials that produce more when processed. For example, stone can be "purified" into clay; smelted clay yields 150% more stone bricks than stone alone.
Purification also creates "sludge" which can processed back into water, and occassionally (10%) produces another material.
When Baron Sludge is used with Baron Factions, each faction gains exclusive access to one of the purification and sludge processing trees.
|Resource||Cleaned Product||Sludge||Sludge Product||[Faction]|
|Stone||Clay||Stone Sludge||Crude Oil||Burner|
|Coal||Coke||Coal Sludge||Uranium Ore||Burner|
|Copper Ore||Cuprite||Copper Sludge||Iron Ore||Electric|
|Iron Ore||Magnetite||Iron Sludge||Stone||Heat|
|Uranium Ore||Yellowcake||Uranium Sludge||Copper Ore||Heat|
|Crude Oil||Sweet Crude Oil||Oil Sludge||Coal||Steam|
This mod adds
baronSludge as a global library.
- baronSludge.createUpgradedRecipe(recipe) takes a recipe with made from one of the above resources and creates a new recipe using the pure ingredients and a higher yield. Automatically generates localisation and iconography.