Baron Adaptive Shields

by wasmoo

Biters and spitters gain adaptive shields that encourage players to defend using a variety of damage types.

Content
7 months ago
1.1
126
Enemies
Owner:
wasmoo
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
8 months ago
Latest Version:
1.0.12 (7 months ago)
Factorio version:
1.1
Downloaded by:
126 users

They've adapted!

Biters, Spitters, Worms, and Spawners gain resistance against your weapons as they evolve. Use weapons with another damage type to bypass their shields but be careful: they may adapt to the new damage type as well!

  • Biters gain adaptive shields based on their evolution factor.
  • Notifications occur as shields appear.
  • Shields start off weak but strengthen over time.
  • Damage type for weapons are helpfully displayed.
  • Unique icons and sounds for each shield type.
  • Settings for applying shields in different ways for varied strategic experiences.
  • Biters can gain shields from damage types from other mods.

Mod-friendly shields

If other damage types are introduced, they will automatically gain a unique icon and default sound effect. To add your own shield,

baronShields.create_shield{damage_type=..., animation?=..., sound?=...}

damage_type :: string The name of the new damage type represented by this shield.
animation :: animation? The animation to use for the sticker and shield effects. If omitted, a uniquely tinted image is used.
sound :: sound? The sound to use for shield effects. If omitted, a default sound is used.