Ballistics


Makes bullet-firing guns fire physical projectiles that suffer from accuracy loss at long range. In exchange, they have increased max range when fired by the player. Bullets can be blocked by other non-allied obstacles like trees or other enemies.

Tweaks
a month ago
1.1 - 2.0
1.47K
Combat

g Differences between these mods?

2 months ago

Would you help me figure out what's the difference between Ballistics and these other mods?
https://mods.factorio.com/mod/distant-misfires
https://mods.factorio.com/mod/KS_Combat_Updated
https://mods.factorio.com/mod/tracer_ammunition

Additionally, how do you think Ballistics would play with Factorio After Dark?
https://mods.factorio.com/mod/factorio_after_dark

a month ago

I suspect it won't work too well with after dark, but I don't know how after dark achieves its effect.

As for the difference?
This mod has a very narrow scope.
The other mods you list do a ton of other things.

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