Ah, similar to the one I fixed with Space Exploration. You can still copy the recipe via a blueprint/Ctrl+C while I fix this.
Schall is setting the crafting category on the furnace recipe after my mod has finished creating its paste tools. Which results in it missing the tool for the category.
I feel like this is going to be an issue with lots of mods - I think I can move the tool creation to a new mod that starts with a "z" so I don't have to keep adding dependencies to fix the load order. Auto Resource is such an unfortunate name because it starts with an "A" and so loads quite early. Give me a moment to see if that idea works out.