Converts quality of items based on configured logistic section filters. Read the description for usage.
Small changes concerning balance, gameplay, or graphics.
Version: 0.8.1 Date: 2025-08-02 Bugfixes: - Don't mess with modules that have a quality effect but are hidden (Fix for Machine Upgrades) - Unlink technologies from the quality-module technology to reduce PlanetsLib warnings PlanetsLib may still issue some warnings depending on configured settings, but those can safely be ignored
Version: 0.8.0 Date: 2025-07-15 Major Features: - Rewritten with the much-welcomed new logistic groups API added in 2.0.56 - Considerable decrease in UPS cost due to the new API and other optimizations - Quality conversion for hand-crafted items no longer relies on a funky event chain, but rather uses the simple on_crafted event and a direct item replacement right before the crafted item(s) is put into the player's inventory Changes: - It now takes up to ~3.5 seconds for AQL to notice any changes made to the AQL sections Quality conversion will continue to churn periodically with cached parameters until a change is noticed Issues: - To additionally save on UPS and bugs for the rewrite, only the default "player" force is currently supported: Quality conversion for crafting and container contents will only work if the respective entities and characters are part of the default "player" force
Version: 0.7.1 Date: 2025-01-08 Changes: - Moved the check for unlocked qualities to an event trigger Bugfixes: - Correctly determines the best unlocked quality when unresearching a quality technology
Version: 0.7.0 Date: 2024-12-29 Major Features: - Initial release