Attach Notes


Attach notes to combinators, entities... almost everything + Adds signposts. All notes are saved when you export a blueprint as a string (but you need the mod to read them).

Utilities
3 years ago
0.16 - 1.1
8.13K

b gui-templates.lua:500: attempt to concatenate field 'name' (a nil value)

3 years ago

Error ServerMultiplayerManager.cpp:91: MultiplayerManager failed: "The mod Attach Notes (0.5.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event attach-notes::on_selected_entity_changed (ID 53)
attach-notes/scripts/entity-notes/gui-templates.lua:500: attempt to concatenate field 'name' (a nil value)
stack traceback:
attach-notes/scripts/entity-notes/gui-templates.lua:500: in function 'onCreated'
attach-notes/scripts/entity-notes/gui-templates.lua:175: in function 'onCreated'
attach-notes/scripts/gui-tools.lua:149: in function 'create'
attach-notes/scripts/gui-tools.lua:145: in function 'create'
attach-notes/scripts/gui-tools.lua:145: in function 'create'
attach-notes/scripts/entity-notes/controller.lua:87: in function 'buildPreviewGUI'
attach-notes/scripts/entity-notes/controller.lua:75: in function 'func'
attach-notes/framework.lua:98: in function <attach-notes/framework.lua:97>"

Select the "?" -> "Unknown Signal"-Signal

3 years ago

Fixed in the next version

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