Attach Notes


Attach notes to combinators, entities... almost everything + Adds signposts. All notes are saved when you export a blueprint as a string (but you need the mod to read them).

Utilities
3 years ago
0.16 - 1.1
7.58K

Changelog

Version: 0.5.1
Date: 2021-04-26
  Changes:
    - Added autofill for title bar
    - Compatibility with Transport Drones mod
  Bugfixes:
    - Fixed crash when placing old blueprints
    - Fixed crash when selecting "?" signal
    - Fixed crash when playing Rail signals basic tutorial
Version: 0.5.0
Date: 2020-12-26
  Changes:
    - Update for Factorio 1.1
  Bugfixes:
    - Fixed crash when entity with note is destroyed
    - Fixed crash when deleting user in MP
    - Fixed select new contents and upgrade blueprint feature
    - Fixed crash with invalid icons
Version: 0.4.8
Date: 2020-10-30
  Changes:
    - Compatibility with Space Exploration mod
  Bugfixes:
    - Fixed leftover notes when destroying entities
    - Fixed signposts not showing icons
Version: 0.4.7
Date: 2020-09-22
  Changes:
    - Note titles are now centered
    - Compatibility with Creative mod
    - Added support for notes on spidertron
Version: 0.4.5
Date: 2020-08-29
  Changes:
    - Added german locale (thanks to Kuxynator)
Version: 0.4.4
Date: 2020-08-28
  Changes:
    - Added russian locale (thanks to CV514!)
  Bugfixes:
    - Fixed several crashes
Version: 0.4.3
Date: 2020-08-10
  Changes:
    - Compatibility with IndustrialDisplayPlates and EditorExtensions
Version: 0.4.2
Date: 2020-07-19
  Changes:
    - Compatibility with Math Combinator
Version: 0.4.1
Date: 2020-07-05
  Changes:
    - Compatibility with AAI programmable vehicles
Version: 0.4.0
Date: 2020-05-12
  Changes:
    - Update for Factorio 0.18. Thanks to xmnovotny!
    - Fixed notes not being saved in blueprints
Version: 0.3.1
  Bugfixes:
    - Fixed item duplication error
Version: 0.3.0
  Changes:
    - Update for Factorio 0.17
    - Removed blueprint notes
    - Added rich text support for notes
Version: 0.2.8
  Bugfixes:
    - Fixed empty blueprint can have title
Version: 0.2.7
  Bugfixes:
    - Fixed placing tile ghosts under entities with notes detaches both the icon and label
Version: 0.2.6
  Bugfixes:
    - Fixed conflict with Train Supply Manager
Version: 0.2.5
  Bugfixes:
    - Fixed rare crash when changing blueprint icons
Version: 0.2.4
  Bugfixes:
    - Fixed missing item name translation caused by Attach notes
Version: 0.2.3
  Bugfixes:
    - (Hopefully) fixed startup crash for factorio verson 0.16.51
Version: 0.2.2
  Bugfixes:
    - Fixed incompatibility with Camera admin mod
Version: 0.2.1
  Changes:
    - Changed behaviour of icon-bar button to show/hide the note
    - Added per-player mod setting to hide note by default
    - Changed default text color to white and made text fields darker for better readability
    - Removed opacity setting
  Bugfixes:
    - Fixed rare crash when opening entity gui
Version: 0.1.7
  Bugfixes:
    - Fixed crash on startup with too many mods enabled
    - Fixed crash on startup due to incorrect bush sprite defnition
Version: 0.1.6
  Bugfixes:
    - Fixed crash when creating tile-only blueprints
Version: 0.1.5
  Bugfixes:
    - Fixed bug preventing game from loading with the mod enabled
    - Improved performance
Version: 0.1.4
  Bugfixes:
    - Fixed incompatibility with factorio version 0.16.24
Version: 0.1.3
  Changes:
    - Added ability to modify blueprint note when the blueprint was just created
  Bugfixes:
    - Fixed crash when blueprinting combinators with notes added to them
Version: 0.1.2
  Bugfixes:
    - Fixed startup crash due to conflict with mod "Creative Mode (Fix for 0.16)"
    - Temporary fix for startup crash due to conflict with Flare Stack
Version: 0.1.1
  Bugfixes:
    - Fixed crash when using deconstruction planner and setting up blueprints.
    - Fixed an issue where blueprinting only ground tiles caused an error. (thanks to curiousinternals)
    - Fixed conflict with Dectorio v0.8.4
Version: 0.1.0
  Changes:
    - Initial release