Nuclear Science


Adds nuclear science as Nauvis's science pack.

Content
30 days ago
2.0
1.88K
Manufacturing

Changelog

Version: 0.3.3
Date: 2025-02-14
  Bugfixes:
    - [PlutoniumEnergy] Fix technologies not requiring nuclear science pack.
    - [PlutoniumEnergy] Fix nuclear science pack from plutonium recipe unlock.
Version: 0.3.2
Date: 2025-02-14
  Changes:
    - Change centrifuge rocket capacity to 10.
    - Change atom forge stack size to 10.
    - Change atom forge rocket capacity to 1.
    - Reduce atom forge working sounds volume.
    - Move atom forge sprite up by half a tile.
  Bugfixes:
    - Fix limit of atom forges that can play their working sounds.
    - Remove squiggle from nuclear science pack technology 256 mipmap.
Version: 0.3.1
Date: 2025-02-11
  Bugfixes:
    - Fix technology ingredient duplication checking.
Version: 0.3.0
Date: 2025-02-10
  Changes:
    - WARNING: Backwards compatibility breaking version.
    - Add atom forge entity and technology.
    - Remove Kovarex expensive option.
    - Change Kovarex default option to cost 50 nuclear science pack and 1000 of each other pack.
    - Change centrifuge crafting speed to 1.5. The atom forge has a crafting speed of 2 instead.
    - Revert centrifuge modules slots to 2. The atom forge has 4 module slots instead.
    - Revert centrifuge's Nauvis-only crafting.
    - Remove option to grant base productivity to centrifuge. The atom forge has base productivity instead.
    - Change mod thumbnail.
    - Update README / mod portal page.
    - Restructure entire codebase.
  Locale:
    - Remove ru translation. This is out of date and I'm unable to maintain it.
Version: 0.2.7
Date: 2025-02-02
  Bugfixes:
    - Fix compatibility with Any Planet Start's breaking setting change.
Version: 0.2.6
Date: 2025-02-02
  Bugfixes:
    - Fix Uranium mining technology requiring Planet discovery Nauvis technology when it does not exist.
Version: 0.2.5
Date: 2025-02-01
  Bugfixes:
    - Improve compatibility with other mods that alter science prerequisites and science pack ingredients.
  Changes:
    - Default Kovarex enrichment cost option altered to 75 non-nuclear science packs per cycle. From feedback, see https://mods.factorio.com/mod/atan-nuclear-science/discussion/675caac1b7aaf65e16de7e41
Version: 0.2.4
Date: 2025-01-02
  Changes:
    - Kovarex enrichment process research cost setting "Cheap" option renamed to "Default".
Version: 0.2.3
Date: 2024-12-18
  Bugfixes:
    - Fix startup crash when [PlutoniumEnergy] ammo is disabled.
Version: 0.2.2
Date: 2024-12-14
  Changes:
    - Add option to reduce Kovarex enrichment process research cost.
  Bugfixes:
    - Fix Kovarex enrichment process prerequisites reversion.
Version: 0.2.1
Date: 2024-12-11
  Bugfixes:
    - Fix missing mod setting name.
    - Fix crash on startup when not using [any-planet-start].
Version: 0.2.0
Date: 2024-12-04
  Changes:
    - WARNING: Backwards compatibility breaking version.
    - Alter nuclear science pack recipe to 10 s + 1 uranium-235 + 10 water barrel + 5 concrete → 1 nuclear science pack + 10 empty barrel.
    - Allow nuclear fuel cell to be made by the player, in an assembling machine or in a centrifuge.
    - Railgun shooting speed now requires nuclear science.
  Compatibility:
    - [PlutoniumEnergy] Add support for Plutonium Energy mod.
  Bugfixes:
    - Fix changelog not displaying in game.
  Info:
    - Code clean up and restructure. Now leverages data-updates stage for compatibility.
  Modding:
    - Improve default compatibility with other mods.
Version: 0.1.2
Date: 02-12-2024
  Bugfixes:
    - When Nauvis is the starting planet, uranium processing research now requires concrete.
  Info:
    - Removed base as a dependency as this is redundant with a space-age dependency.
Version: 0.1.1
Date: 30-11-2024
  Graphics:
    - Add glow to nuclear science pack.
  Locale:
    - Add ru translation. Thank you RaulMoreau.
Version: 0.1.0
Date: 2024-11-29
  Info:
    - Initial release.