Mods introducing new content into the game.
Version: 0.3.3 Date: 2025-02-14 Bugfixes: - [PlutoniumEnergy] Fix technologies not requiring nuclear science pack. - [PlutoniumEnergy] Fix nuclear science pack from plutonium recipe unlock.
Version: 0.3.2 Date: 2025-02-14 Changes: - Change centrifuge rocket capacity to 10. - Change atom forge stack size to 10. - Change atom forge rocket capacity to 1. - Reduce atom forge working sounds volume. - Move atom forge sprite up by half a tile. Bugfixes: - Fix limit of atom forges that can play their working sounds. - Remove squiggle from nuclear science pack technology 256 mipmap.
Version: 0.3.1 Date: 2025-02-11 Bugfixes: - Fix technology ingredient duplication checking.
Version: 0.3.0 Date: 2025-02-10 Changes: - WARNING: Backwards compatibility breaking version. - Add atom forge entity and technology. - Remove Kovarex expensive option. - Change Kovarex default option to cost 50 nuclear science pack and 1000 of each other pack. - Change centrifuge crafting speed to 1.5. The atom forge has a crafting speed of 2 instead. - Revert centrifuge modules slots to 2. The atom forge has 4 module slots instead. - Revert centrifuge's Nauvis-only crafting. - Remove option to grant base productivity to centrifuge. The atom forge has base productivity instead. - Change mod thumbnail. - Update README / mod portal page. - Restructure entire codebase. Locale: - Remove ru translation. This is out of date and I'm unable to maintain it.
Version: 0.2.7 Date: 2025-02-02 Bugfixes: - Fix compatibility with Any Planet Start's breaking setting change.
Version: 0.2.6 Date: 2025-02-02 Bugfixes: - Fix Uranium mining technology requiring Planet discovery Nauvis technology when it does not exist.
Version: 0.2.5 Date: 2025-02-01 Bugfixes: - Improve compatibility with other mods that alter science prerequisites and science pack ingredients. Changes: - Default Kovarex enrichment cost option altered to 75 non-nuclear science packs per cycle. From feedback, see https://mods.factorio.com/mod/atan-nuclear-science/discussion/675caac1b7aaf65e16de7e41
Version: 0.2.4 Date: 2025-01-02 Changes: - Kovarex enrichment process research cost setting "Cheap" option renamed to "Default".
Version: 0.2.3 Date: 2024-12-18 Bugfixes: - Fix startup crash when [PlutoniumEnergy] ammo is disabled.
Version: 0.2.2 Date: 2024-12-14 Changes: - Add option to reduce Kovarex enrichment process research cost. Bugfixes: - Fix Kovarex enrichment process prerequisites reversion.
Version: 0.2.1 Date: 2024-12-11 Bugfixes: - Fix missing mod setting name. - Fix crash on startup when not using [any-planet-start].
Version: 0.2.0 Date: 2024-12-04 Changes: - WARNING: Backwards compatibility breaking version. - Alter nuclear science pack recipe to 10 s + 1 uranium-235 + 10 water barrel + 5 concrete → 1 nuclear science pack + 10 empty barrel. - Allow nuclear fuel cell to be made by the player, in an assembling machine or in a centrifuge. - Railgun shooting speed now requires nuclear science. Compatibility: - [PlutoniumEnergy] Add support for Plutonium Energy mod. Bugfixes: - Fix changelog not displaying in game. Info: - Code clean up and restructure. Now leverages data-updates stage for compatibility. Modding: - Improve default compatibility with other mods.
Version: 0.1.2 Date: 02-12-2024 Bugfixes: - When Nauvis is the starting planet, uranium processing research now requires concrete. Info: - Removed base as a dependency as this is redundant with a space-age dependency.
Version: 0.1.1 Date: 30-11-2024 Graphics: - Add glow to nuclear science pack. Locale: - Add ru translation. Thank you RaulMoreau.
Version: 0.1.0 Date: 2024-11-29 Info: - Initial release.