the first thing i would request is a setting to re-add the agricultural-towers-grow-trees research and make the astroponics research require the agricultural-towers-grow-trees research to feel like the player is progressing by researching things (and to stay consistent with how biological research needs agricultural science packs). maybe it could also require production science packs if this setting is enabled.
also significantly increasing the crafting time may be best if you are going to create a recipe to allow biodomes to make gleban products on other planets. this is so imported plants stay competitive.
currently agricultural towers make (50(0 to 48)/605) or (0 to 8) per yumako or jellynut per second if all tiles are ideal, so to compete, any biodome should make, i would argue, 1 every 6 seconds like a singular tree, and maybe need jellynut or yumako soil made from some new recipe.
but making biodomes placeable on all planets sounds great! especially if you could bar it behind some research on aquilio to force people to play with the normal basebuilding mechanics on all the planets, such as crude coal liquefaction on volcanus or dropping-raw-materials-from-space on aquilio before they can switch to biological sources of everything.