Adds more pipe connections to allow assemblers (chem plants, refineries, pumpjacks and modded miners (all toggled by settings)) to pass through fluids, like electric miners.
I have my modlist with SE, it is all fine, then I found your mod! Sweet addition. But when I add it, it breaks on "se-energy-transmitter-injector" effect. I asked SE group first, and they said that APP must do something to pipes, since they have a pipe use for energy beam entities. Is there a way to fix this? If not, they said blacklist those SE entities.