Arrow Inserter

by Bleb1k

A completely new approach to inserters: they are placed between machines and belts, which allows you to create much more compact designs! Enjoy the beautiful movement of objects that bounce seamlessly where they need to. They function similarly to the Dyson Sphere Program (DSP) and all types of inserters are supported, even from some popular mods. Who wants to leave space between assembler and belt anyway?

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10 months ago
1.1
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b destroy_entity

10 months ago

control.lua: function destroy_entity(evt)
game.players[1].surface.find_entities_filtered looks wrong. may be it should be replaces by
entity.surface.find_entities_filtered


script.on_event should use a item filter for performance reasons
https://lua-api.factorio.com/latest/LuaBootstrap.html#LuaBootstrap.on_event


0.5.6 contains too mutch files. there is the old 0.5.5.zip und the .git folder

best regards
Kux

10 months ago

Thanks!
Sorry for late responce, I wasn't at home, fixing this now!

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