Arrow Inserter

by Bleb1k

A completely new approach to inserters: they are placed between machines and belts, which allows you to create much more compact designs! Enjoy the beautiful movement of objects that bounce seamlessly where they need to. They function similarly to the Dyson Sphere Program (DSP) and all types of inserters are supported, even from some popular mods. Who wants to leave space between assembler and belt anyway?

Content
9 months ago
1.1
722
Logistics

Changelog

Version: 0.5.7
Date: 2023-06-20
  Optimisations:
    - entity.surface.find_entities_filtered instead of game.players[1].surface.find_entities_filtered (thanks to kuxynator)
    - added filters to script.on_event (thanks to kuxynator)
  Features:
    - Added option to add one filter slot (off by default)
Version: 0.5.6
Date: 2022-07-26
  Changes:
    - Debug log leak removed
  Features:
    - Added option to add one filter slot (off by default)
Version: 0.5.5
Date: 2022-07-26
  Features:
    - Picker dollies support
    - You can place-and-delete arrow on top of phantom arrow bug, to remove it!
Version: 0.5.4
Date: 2022.07.22
  Changes:
    - Recipes are newer overwritten now
Version: 0.5.3
Date: 2022.06.25
  Features:
    - Recipes are now unlocked along with their respective inserters
  Changes:
    - Removed stack limitation
Version: 0.5.2
Date: 2022.06.25
  Changes:
    - Fixed low-res non-tinted, non-scaled base texture
    - Copied description from mod portal
    - Attempt to K2 + SE support
Version: 0.5.1
Date: 2022.05.29
  Changes:
    - Fixed migration
    - Fixed Bug with Squeak Through, where you can place any amount of arrows in one place
Version: 0.5.0
Date: 2022.05.29
  Features:
    - Support of Squeak Through
    - Investigating Bob's mods! 
      - Added Turbo arrow
      - Arrow recipes optimised for bobelectronics
      - Arrows have different rotation behaviour if bobinserters installed!
        - Instead of rotating it now switches modes
        - Every new mode is locked behind research
        - normal(open) -> long(long-inserters-1) -> stack(More-inserters-1) -> stack-long(Long-inserters-2)
Version: 0.4.0
Date: 2022.05.27
  Features:
    - Support of Krastorio2
    - Added changelog
Version: 0.3.2
Date: 2022.05.26
  Changes:
    - Long arrow behaves more like it should :)  Thanks @Stringweasel
Version: 0.3.1
Date: 2022.05.26
  Changes:
    - Compatibility with any mod that changes pickup/drop positions  Thanks @Dominiquini
Version: 0.3.0
Date: 2022.05.25
  Features:
    - Added long arrow that behaves like basic inserter
    - Added bobinserter compatibility
    - Added mini-tutorial on creating new arrow, with all needed and optional variables
  Optimisations:
    - Internal function tweaks to make code even more expandable
Version: 0.2.1
Date: 2022.05.24
  Optimisations:
    - Internal function tweaks to make code easily expandable
Version: 0.2.0
Date: 2022.05.24
  Changes:
    - Change recipes and energy
Version: 0.1.1
Date: 2022.05.24
  Info:
    - Removed annoying "hoi" message when destroying arrow
Version: 0.1.0
Date: 2022.05.23
  Info:
    - Initial release
  Locale:
    - English are available
  License:
    - MIT