Armor Plating Redux


Modernized version of VortiK's Armor Plating. Adds armor plating equipment to increase vehicle hitpoints and improve survivability. Updated for Factorio 2.0 with Quality support.

Content
14 days ago
2.0
503
Combat Armor

b [FIXED?]Crash when placed in modular armor and player takes damage

14 days ago
(updated 14 days ago)

Error:

The mod Armor Plating Redux (2.1.2) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event armor-plating-redux::on_entity_damaged (ID 118)
Entity is not vehicle.
stack traceback:
    [C]: in function 'get_driver'
    __armor-plating-redux__/scripts/events.lua:188: in function <__armor-plating-redux__/scripts/events.lua:172>

Mods:

"base"
"quality"
"2x2_Modular_Turrets"
"adamo-equipment"
"AmmoGroup"
"armor-plating-redux"
"atan-crash-site"
"auto-splitter-block"
"auto-track-laying"
"AutoDeconstruct"
"AutoGhostBuilder"
"automatic-station-painter"
"automatic-underground-pipe-connectors"
"Automatic_Train_Painter"
"auto_manual_mode"
"ballistics"
"belt-reverser-space-age"
"belt-visualizer"
"BeltThreadUpgrades"
"BetterAlertArrows"
"bigger_slower_trains-M"
"BigLight"
"bobinserters"
"BottleneckLite"
"bullet-trails"
"cargo-drone"
"CheaperLowDensityStructure"
"CleanedConcrete"
"combat-mechanics-overhaul"
"CombatRobotsOverhaul"
"compact-recipe-pins"
"ContrastSignals"
"data-utils"
"deadlock-beltboxes-loaders"
"dedicated-bot-charger"
"die-quietly-please"
"dim_lamps"
"DoingThingsByHand"
"earlier-requester-chests"
"electric_pole_free_light"
"Enduring-Embers"
"EpicArtillerySounds"
"even-distribution"
"even-pickier-dollies"
"ExpandedProductivityResearch"
"factorio-crash-site"
"factorissimo-2-notnotmelon"
"FactorySearch"
"Fill4Me"
"filter_assistant"
"fire-lights"
"Fireproof-Bots-2"
"flib"
"flow-config"
"FluidPatchOrganizer"
"folk-stopthat"
"GCKI"
"ghost-counter"
"ghost-mode"
"grouped-alerts"
"GUI_Unifyer"
"gun-range-visualizer"
"HandCraftPriority"
"heat-visualizer"
"helmod"
"inventory-repair"
"jetpack"
"kr-air-purifier-helper"
"Krastorio2Assets"
"KrastorioAirPurifier"
"kry-crash-site-settings"
"kry_stdlib"
"Kux-CoreLib"
"Kux-FNEI"
"Kux-SpeedButtons"
"larger_shortcut_icons"
"light-overhaul"
"loaders-modernized"
"logistic-helper"
"LootingRemnants"
"lordodin_no_drains"
"manual-trains-at-temp-stops"
"ManualLogistics"
"mferrari_lib"
"Mineable-Cliffs-SpaceAge"
"minime"
"mining-patch-planner"
"modular_turret_repeatables"
"ModuleInserterEx"
"MouseOverConstruction"
"nco-LongStorageTanks"
"nicefill-scriptfix"
"no-wall-repair"
"noradarsound"
"no_wall_alerts"
"perel"
"Pi-C_lib"
"Picks-Inserter"
"pipe-visualization-overlay"
"pollution-scaling"
"pollution-tool"
"power-charger"
"power-grid-comb"
"qol_research"
"quick-bar-swap-ltr"
"quick-bar-switcher"
"QuickbarTemplates"
"real-steam"
"Rocket-Silo-Construction"
"RocketFuelSteel"
"RotatableBatteriesFork"
"Sane-Concrete-2"
"SARS"
"sbSortedLogistics"
"scattergun_turret"
"SchallRemainsPickup"
"SchallUncraft"
"SchallVirtualSignal"
"Shortcuts-ick"
"show-max-underground-distance"
"sign-post"
"silent-logistic-bots-update"
"SmallRobots"
"sniper-rifle-improved"
"some-autoresearch"
"sonaxaton-resource-map-markers"
"sorted-logistic-sections"
"squeak-through-2"
"StableFoundations"
"stack-inserters"
"Stacked_Mining"
"staggering_force"
"switch-button"
"TemporaryLogisticRequest"
"the-cave"
"the-one-mod-with-underground-bits"
"tiny-assemblers"
"TrainAnnouncements"
"tree-healing"
"turret-range-research"
"TurretVisualizer"
"underground-rework"
"UnitLocationHotkeys"
"vehicle-corpses"
"VehicleSnap"
"Water-Friendly-Walls"
"WideChests"
"WideChestsLogistic"
"Workbench"
14 days ago

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