Summary
An area export shortcut to convert selected map data into a json format. Unlike regular blueprints, this allows for the export of all entities such as trees, remnants, and decoratives. As a utility, this is not to be used for active play, but instead to aid in development of further content.
The area export tool can be found under the shortcut bar. Player settings may be used to decide whether tiles, entities, or decoratives are to be included in the generated json. It is recommended that tiles be disabled for especially large exports.
The target audience for this mod is for mod developers who:
- Wish to use the Factorio engine to design maps
- Include content in the map that cannot be included in a blueprint string
- Require the map to be defined in plain text, as a source file for a mod.
Limitations
- Does not care for electrical connections, circuit conditions, assembler recipes, machine contents, or any other configuration properties
- Does not import from json files or text into Factorio
- Only single line json is returned, no pretty text formatting
- May lag when defining a large area due to the very long json string displayed. Lag will only clear when closing the json window.