Cook wood from algae somehow native to Aquilo's frozen wasteland
Mods introducing new content into the game.
Map generation and terrain modification.
Furnaces, assembling machines, production chains.
For some reason the seabloom sprites have their alpha channel completely blacked out:
I disabled all mods except this one + dependencies, but the issue still persists.
Ah this is due to the Graphics setting Show Animated Trees being disabled. Taking a look at fixing this, thanks for the report!
Fixed!
That's strange, I have that option enabled and the sprites are still bugged. EDIT: Oops, too slow to post, will try the update
Can confirm, sprites are fixed. Thanks!
Hmm, yeah it could have been multiple things that caused the bug. Either way, the root issue was the blend_mode being set to "multiplicative"