Seabloom Algaculture


Cook wood from algae somehow native to Aquilo's frozen wasteland

Content
2 months ago
2.0
5.58K
Factorio: Space Age Icon Space Age Mod
Environment Manufacturing

g Conflict with Ash mod

1 year, 13 days ago

Since the update I get

Failed to load mods: Error while loading item prototype "seaweed" (capsule): Prototype "seaweed" registered twice
Modifications: Wooden Aquilo: Seabloom Algaculture › Ash

1 year, 13 days ago

There's not much anything I can do, this is a compatibility issue from Ash's side unfortunately, since seaweed is an integral resource to this mod and I have things set up fairly specifically. I technically could resolve the compatibility from my end but I'd rather not. I can take a look later and ask the Ash mod's creator for a fix from their end

1 year, 12 days ago
(updated 1 year, 12 days ago)

Actually I don't see a conflict locally, I just confirmed I can run both simultaneously. That is likely another mod you have installed somehow causing conflict. Can you let me know what mod that is by disabling Ash and seeing if the conflict resolves? Nothing in the Ash mod references "seaweed"

1 year, 12 days ago

This is weird. After disabling ash I get only this:

Failed to load mods: Error while loading item prototype "seaweed" (capsule): Prototype "seaweed" registered twice
Modifications: Wooden Aquilo: Seabloom Algaculture

1 year, 12 days ago

Well, turns out the problem is a conflict with https://mods.factorio.com/mod/foodtorio ....

1 year, 12 days ago

Give me a few mins and will create a fix.

1 year, 12 days ago

Should be fixed now.

1 year, 12 days ago

Thank you for the fix!

1 year, 12 days ago

Np!

This thread has been locked.