Angel's Infinite Ores


Adds infinite ores for the base game, Bobmods, Yuoki Industries, Uranium Power, Nucular, Dark Matter Replicators and the base ores for AngelsRefining. Best used with RSO mod to have infinite ores in the core of regular resource patches. Has config options to change the yield for all infinite resources including oil

a month ago
0.14 - 1.1
625331

Changelog

Version: 0.9.8
Date: 9.12.2020
  Changes:
    - Added check for bobs mci before making infinite versions of bob ores
Version: 0.9.7
Date: 27.11.2020
  Changes:
    - Fixed issue when loading without angels caused by last update
Version: 0.9.6
Date: 26.11.2020
  Changes:
    - Updated localisation to include bobs infinite thorium (458)
    - Updated for factorio version 1.1
Version: 0.9.5
Date: 29.10.2020
  Changes:
    - More localisation changes to unify angels localisation across mods (372)
    - Removed bob's coal from wood when playing with angels infinite ores and angels bio processing
      is present, as that would be an infinite source of coal as well (379)
Version: 0.9.4
Date: 17.07.2020
  Changes:
    - Made localisation conform with base game (342)
Version: 0.9.3
Date: 29.05.2020
  Bugfixes:
    - MP safer method of requiring files (check inside the file instead of around)
Version: 0.9.2
Date: 20.03.2020
  Bugfixes:
    - When a resource is removed, the preset should be removed as well (otherwise it would/could crash)
Version: 0.9.1
Date: 22.02.2020
  Changes:
    - Synced the resource-builder with refining
    - Auto preset generation on adding ore
Version: 0.9.0
Date: 09.02.2020
  Changes:
    - Version number bump
Version: 0.8.13
Date: 22.01.2020
  Bugfixes:
    - updated to version 0.18.0
Version: 0.8.12
Date: 05.08.2019
  Bugfixes:
    - fixed a failed check
Version: 0.8.11
Date: 04.08.2019
  Bugfixes:
    - fixed ore generatio yet again
Version: 0.8.10
Date: 15.07.2019
  Bugfixes:
    - added setting to leave uranium ore requiring acid to main even if require acid setting is off
  Changes:
    - added pymods infinite ores
    - readded yuoki mods infinite ores
Version: 0.8.9
Date: 11.06.2019
  Bugfixes:
    - fix to resource generator functions
Version: 0.8.8
Date: 11.06.2019
  Bugfixes:
    - fixed missing {} brackets in icons when attempting to generate vanilla resources
Version: 0.8.7
Date: 02.06.2019
  Bugfixes:
    - fix to infinites ores not being generated in some cases
Version: 0.8.6
Date: 31.05.2019
  Bugfixes:
    - fix to mining acid and infinites
Version: 0.8.5
Date: 31.05.2019
  Changes:
    - adjustments to resource generator in cooperation with bobbbingabout
Version: 0.8.3
Date: 27.03.2019
  Bugfixes:
    - resource generator: added another get method for icons
    - fixed override for petrochem acids
Version: 0.8.2
Date: 26.03.2019
  Bugfixes:
    - fixed some default value set wrong for the resource generator
Version: 0.8.1
Date: 25.03.2019
  Bugfixes:
    - fixed a bug in the resource system
Version: 0.8.0
  Changes:
    - new resource system
Version: 0.7.1
  Changes:
    - updated factorio version number to 0.17
Version: 0.7.1
  Changes:
    - moved regular ore generation to the dependent mods, infinite ore will only generate infinites and "special mode" ores
Version: 0.6.11
  Changes:
    - adjusted some values for fluid resources that should increase yield a bit
Version: 0.6.10
  Changes:
    - improvements to vanilla spawning behaviour
Version: 0.6.9
  Changes:
    - disabled uranium spawning for refining + bobs
  Bugfixes:
    - added missing localization key
Version: 0.6.8
  Changes:
    - added options for fluid requirement to infinite ores
  Bugfixes:
    - fixed some internal logic issues due to the shift to using mod options
Version: 0.6.5
  Bugfixes:
    - fixed yields for gas wells and fissures
Version: 0.6.4
  Bugfixes:
    - fixed an error
Version: 0.6.3
  Changes:
    - added and converted config options to mod options menu
Version: 0.6.2
  Bugfixes:
    - fixed an error
Version: 0.6.1
  Bugfixes:
    - added fix for 0.15
Version: 0.6.0
  Changes:
    - update for 0.15
    - changed angels-ore to use new base game ore sheets
    - dropped support for nucular because of conflicts with the new base game uranium ore
Version: 0.5.4
  Bugfixes:
    - I broke something
Version: 0.5.3
  Bugfixes:
    - fixed non RSO coal spawning
    - fixed trigger mod not working
Version: 0.5.2
  Changes:
    - gfx update
Version: 0.5.0
  Changes:
    - removed RSO trigger now autodetects
    - moved some internal stuff around
Version: 0.4.6
  Changes:
    - added auto detection for RSO
  Bugfixes:
    - fixed spawning of infinite ores for non RSO variants
Version: 0.4.5
  Changes:
    - changed rubyte coloring
  Bugfixes:
    - fixed a conflict with nucular and reactor mod
Version: 0.4.4
  Changes:
    - added dynamic localization for the description of the angels ores
  Bugfixes:
    - fixed vanilla spawning of angels infinite ores
    - fixed bob gem-ore hardness and mining time
Version: 0.4.3
  Bugfixes:
    - fixed an error with the change yield option for liquid resources should work as intended now
Version: 0.4.2
  Bugfixes:
    - fixed mining hardness and time for infinite version of saphirite and jivolite to match their finite counterparts
Version: 0.4.1
  Changes:
    - update for trigger mods
Version: 0.4.0
  Changes:
    - update to 0.14 game version
Version: 0.3.7
  Bugfixes:
    - fixed a typo in the config
Version: 0.3.6
  Changes:
    - added lower yield option to all infinite ores
  Bugfixes:
    - fixed a typo
Version: 0.3.5
  Changes:
    - added config option to change minimum oil and gas yield
    - added config option to change minimum fissure yield
  Bugfixes:
    - fixed ore spawning for vanilla
Version: 0.3.4
  Bugfixes:
    - fixed logic error with dark matter replicator
Version: 0.3.3
  Bugfixes:
    - fixed base ore check
Version: 0.3.2
  Changes:
    - added support for Dark Matter Replicator mod
    - added option to enable a loweryield mode in the config: loweryield will add a probability to the ore output of the infinite ores, so that they will produce less ore overall and even less with lower yields
    - added modifier for loweryield to the config, changes the probability with which ores are produced
Version: 0.3.1
  Changes:
    - changed resource configs for the angels ores to work without RSO (not recommended)
Version: 0.3.0
  Changes:
    - updated for 0.13
Version: 0.2.0
  Changes:
    - changed spawning for angelsrefining vanilla mode
Version: 0.1.9
  Changes:
    - changed colours for UP ores and ore patches as well as icons for uraninite and fluorite
    - added support for angelspetrochem mod
    - added config option to change the minimum yield for the infinite ores (default 20%)
Version: 0.1.8
  Changes:
    - changed angelsore mode to only remove iron/copper/stone autoplace and not the entire entity to fix an error with landfill
Version: 0.1.7
  Changes:
    - angels ores should now spawn in starting area without any resource spawner mods
Version: 0.1.6
  Bugfixes:
    - fixed an error with the UP mod support in vanilla and non RSO-mode
Version: 0.1.5
  Bugfixes:
    - fixed a logic check error
Version: 0.1.4
  Changes:
    - changed icon for uranium-ore from nucular mod
    - added support for uranium ore to angelsinfiniteores and angelsrefining
  Bugfixes:
    - updated the fissure gfx to have variations
Version: 0.1.3
  Bugfixes:
    - fixed an error for bobs sulfur resource entity (wrong path to ore sheet)
    - fixed a logic error for detecting triggers
Version: 0.1.2
  Changes:
    - lowered infinite ore yield for modded games, should be 20% now (to counter better drills in bobs/yuokis)
    - change the mining time and hardness for some angelsores to higher values
    - Added support for nucular mod
    - changed file structure for vanilla ores
Version: 0.1.1
  Changes:
    - Added support for Yuoki Industries mod
    - Added support for Uranium Power mod
    - changed versioning
    - changed mod structure