The following shows up in my log.
67.100 Warning! Sprite at {0,0; 64x64} from ammo-loader/graphics/icon/chest.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
67.100 Warning! Sprite at {0,0; 64x64} from ammo-loader/graphics/icon/chest_b.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
67.100 Warning! Sprite at {0,0; 64x64} from ammo-loader/graphics/icon/chest_r.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
67.100 Warning! Sprite at {0,0; 64x64} from ammo-loader/graphics/icon/chest_y.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.