Place in game ~50 (I'm using limited range) of requesterChest lead that mod start consuming ~1.5 ms
(I'm using ammo chests to supply remote bastions with "Rampant Arsenal" turrets)
So edit
/ammo-loader_1.1.14/lib/Handlers.lua
add one line tick skipper
function Handlers.onEveryTick(event)
if not Handlers.preTick(event) then return end
if event.tick % 10 ~= 0 then return end <<< THIS LINE <<<<
createdQ.tick()
if (createdQ.size() <= 0) then
Force.tickAll()
alGui.renderTick()
end
end
And
/ammo-loader_1.1.14/prototypes/entity.lua
Increase slots, set max_logistic_slots = 32 to decrease required chests.
Looks like it works - maybe move this skip value to mod settings ?