Ammo Loader+


More than just a turret loader. Auto load everything from turrets to artillery wagons to furnaces and even the player themselves. Auto upgrade ammo and fuel without tedious manual replacement. Infinite range and compatible with Factorissimo2.

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19 days ago
0.14 - 2.0
24.4K
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b AmmoLoader+ using massive resources after changing other mod’s startup settings.

4 years ago

I have a Savegame with a bunch of mods; including Flare Stack and Ammo Loader+.

Everything was working just splendidly. At some point in my playthrough I wanted to change a Flare Stack startup setting (changing the ‘fluid burn rate’ from 10 to 100). When I did the change, restarted Factorio and loaded up the save again, I noticed that Ammo Loader+ was using insane resources when mouse-over’ing a turret. I pressed F5 to see the resource load of the game, and Ammo Loader+ was sitting at 0.82. But when I mouseover a turret, the game freezes for a second and the resource usage jumps to 200+, making the game completly unplayable for 2 seconds, and then it runs normal again; until I mouseover a (different) turret again.

Turning the mod off via the settings whilst the game is running (Escape > Settings > Mod settings > Ammo Loader + > Enable = FALSE) ‘fixes’ the issue.

I really don’t see how these two mods interact in this strange way. If it’s any good I can provide my save games (one where the Flare Stack setting was still 10 and everything was working fine, and one after I changed it to 100) for reproduction.

4 years ago

Hm thanks for bringing this to my attention liquid. I think this is more likely an issue I caused with one of the updates last night, and the flare stack setting change is just coincidental.

I would still like a link to your savegame if it's not too much trouble, so I can debug the issue firsthand. I think, though, that I already know where I can start looking to see what may have gone wrong.

In the meantime, I'll let you know directly if I find a solution and upload a fix.

4 years ago

Hi silentcrim,

I think the issue was with a different mod completely. I did some things right after the other so I'm not sure what fixed it, but I:
- Placed more Ammo Loader+ Worker chests, so that turrets get filled by chests that are much closer by, plus I don't have 2000+ turrets all tied to 1 worker chest anymore;
- Removed some other mods that can increase/decrease gamespeed

I think the combination led to the fix

4 years ago

It's good to hear that the problem was fixed! I was having trouble reproducing this in my debugging setup. Still, I'll keep an eye out for a bug like this, as it is something my mod could possibly cause.

Don't hesitate to let me know if you have any more issues!

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