Ammo Loader+


More than just a turret loader. Auto load everything from turrets to artillery wagons to furnaces and even the player themselves. Auto upgrade ammo and fuel without tedious manual replacement. Infinite range and compatible with Factorissimo2.

Content
22 days ago
0.14 - 2.0
24.5K
Logistics

b Crash to Titlescreen

5 years ago

happend after placeing a steel furnace in a Factorissimo mk2 building.
Can be repeated.

Error while running event ammo-loader::on_selected_entity_changed (ID 52)
LuaEntity belongs to surface nauvis (index 1) but a LuaEntity belonging to surface Factory floor 1 (index 2) was expected.
stack traceback:
ammo-loader/lib/TrackedSlot.lua:983: in function 'drawLineToProvider'
ammo-loader/lib/Handlers.lua:192: in function <ammo-loader/lib/Handlers.lua:166>
stack traceback:
[C]: in function 'draw_line'
ammo-loader/lib/TrackedSlot.lua:983: in function 'drawLineToProvider'
ammo-loader/lib/Handlers.lua:192: in function <ammo-loader/lib/Handlers.lua:166>

extra info:
modname - version
Factorissimo2 - 2.3.7
Ammo Loader+ - 0.17.51

5 years ago

Hi, thanks for taking the time to let me know about this.

It looks like a bug with the new range rendering functionality. I'll get started on a fix. In the meantime, you should be able to bypass it by disabling the "Draw Range" mod option in per-player settings.

5 years ago

This should be fixed in the new version. Let me know if you still have trouble after updating.

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