prints to console ( chat ) when a game control is triggered. Useful to test if, and when, certain game input linked actions are triggered.
for searching:
custominput custom-input prototype linked_game_control linked game control
game print all actions to chat, to see linked game input If the tick is frozen via editor, or otherwise, messages will encounter the spam protection and not be printed. Probably.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
prints to console ( chat ) when a game control is triggered. Useful to test if, and when, certain game input linked actions are triggered.
for searching:
custominput custom-input prototype linked_game_control linked game control