All Seeing Satellite


Once again launch satellites into space! Let them be your eyes in the sky. After launching sufficient satellites, unlock the ability to toggle on and off the fog of war, scan new territory, or enter "Satellite Mode".

Content
2 months ago
2.0
1.80K
Factorio: Space Age Icon Space Age Mod
Manufacturing Cheats

b [Investigating] Non Recoverable Error when entering and exiting Satellite Mode

a month ago

The mod All Seeing Satellite (0.6.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event
all-seeing-satellite::all-seeing-satellite-toggle-satellite-mode (ID 212)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function 'set-controller'
...I-seeing-satellite__/scripts/services/player-service.lua:58: in function
'toggle_satellite_mode'
...ng-satellite__/scripts/controllers/player-controller.lua:89: in function
<...ng-satellite__/scripts/controllers/player-controller.lua:21>

I'm in multiplayer mode and I just clicked comma to enter satellite mode and then comma again and I got this error

a month ago

Hello, and thank you for the report! I am looking into this, of which I think I may know what the issue is and how to potentially prevent it, but given that it's occurring in multiplayer (which I don't have a real means of testing) it may be difficult for me to test and be confident that the issue has actually been addressed.

a month ago

It also happens in single player too, I just tested it. Pressed comma, then comma again and it did the same thing.

a month ago

Hmm, that's very strange, as I use that feature daily while playing/developing and have not encountered this issue.

Do you have any other mods present by chance?

Do you encounter this error if you have only space-age (and quality and elevated-rails) and this mod installed (i.e. no other mods present other than this one)?

Also, contextually speaking, what were you doing at the time leading up to using Satellite mode? I ask, as the error seems to be potentially occurring because either the LuaPlayer object or the LuaPlayer's character object (thinking it's this one) are invalid, given the line it's occurring on:

player.set_controller({ type = defines.controllers.character, character = player_data.character_data.character })

a month ago

Im playing in a modpack, so theres alot of mods that could be interacting with the mod. Ill see if it still happens with just the space-age mods

a month ago

What is the modpack if you don't mind? I'm curious to try it myself to test and see what happens as well.

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