Agricultural Roboport
Automate farming with construction robots. Your bots plant seeds and harvest crops — just like they build factories, but for agriculture. No more idling construction bots!
What does it do?
- Auto-farming: Roboports automatically seed and harvest plants in their coverage area
- Vegetation Planner (ALT+V): Manual tool for precise planting and clearing
- Quality mutations: Research "Controlled Mutations" to breed higher-quality plants through environmental exposure
- Universal compatibility: Works with any mod that adds plantable items
- Performance-optimized: Handles huge farms without lag
Quick Start
- Build an Agricultural Roboport,
- It will start placing plant requests (plant ghosts)
- Your bots handle the rest!
Quality Mutations
Harvest plants in polluted areas to trigger random quality upgrades. Research "Controlled Mutations" (8 levels) to improve your chances and control upgrade direction.
- Base mutation chance: 0.5% - 20% (scales with pollution)
- Pollution scaling: Higher pollution = more mutations (1x at clean air, 40x at 500+ pollution)
- Research matters: Each tech level gives +20% improvement chance, fighting against pollution penalties
- Per-player visualization: Enable flying text in settings to see mutation details
Vegetation Planner
Got bots but no roboports? Use the Vegetation Planner tool:
- Access via shortcut (ALT+V) after researching "Soil Analysis"
- Draw areas to seed or clear (Alt-select)
- Independent filters for precise control
Settings
Startup (requires restart):
- Enable quality plants — Track and display plant quality
- Dense seeding — Plant every tile instead of every 3rd tile
Runtime (adjustable anytime):
- Performance tuning: Adjust harvest/seed checks per tick to balance speed vs CPU
- Ignore cliffs — Preserve natural terrain
- Mutation visualization — Show/hide mutation flying text (per-player)
Performance Tips
- Large farms running slow? Lower "harvest checks per call" and "max seeds per tick"
- Use whitelist filters to plant only what you need
Filtering Tips
- Whitelist: Pick specific items and qualities (e.g., only uncommon jellynut seeds)
- Blacklist: Block entire item types across all qualities
- Circuit network mode: Control operation mode and filters from circuit signals
- Vegetation Planner: Has its own independent filters for manual work
Compatibility
- Factorio 2.0+
- Soft requirements on Space Age + Quality DLCs
- Works with any mod adding plantable items (no config needed!)
- Supports 7 languages: English, German, Spanish, French, Russian, Chinese, Japanese