Adorable Enemies (Space Age)

by RestarX

Reskins enemies into adorable creatures (cosmetic only, no gameplay changes). Nauvis: biters and spitters become cute slimes and their nests become bushes; worms become slimes too. Gleba: pentapods become glowing critters and egg rafts become glowing green orbs. Vulcanus: demolishers get a dragon head with a stone-bead body.

Tweaks
7 hours ago
2.0 - 2.1
123
Combat Enemies

Changelog

Version: 1.0.3
Date: 2026-10-08
  Features:
    - Legless spidertron icons. The spidertron item icon, every prototype that reuses it
      (entity, remnants, explosion, spider legs, recipes) and the spidertron technology
      picture now show the bare torso instead of the full spider.
Version: 1.0.2
Date: 2026-09-13
  Features:
    - Mild defeat (game over) screen image: happy slimes under a starry night sky.
    - Mild biter egg and pentapod egg icons matching the reskinned enemies
      (biter egg yellow, pentapod egg glowing green like the egg rafts).
    - Icon sweep: recipes, technologies, corpse icons and other GUIs no longer
      show vanilla enemy imagery.
    - The egg and defeat-screen changes can be toggled in startup mod settings
      (enabled by default).
Version: 1.0.1
Date: 2026-07-11
  Changes:
    - Updated for Factorio 2.1.
Version: 1.0.0
Date: 2026-06-21
  Features:
    - Initial release.
    - Nauvis: biters and spitters become cute slimes (spitters and worms have tentacles).
    - Nauvis: biter and spitter nests become bushes.
    - Gleba: pentapods become glowing critters; egg rafts become glowing snow huts (kamakura).
    - Vulcanus: demolishers get a dragon head with a stone-bead body.
    - Defeated enemies leave a faint grey "x_x" corpse that fades after 5 seconds.
    - Cosmetic only - no gameplay changes, safe to add or remove anytime.