Reskins enemies into adorable creatures (cosmetic only, no gameplay changes). Nauvis: biters and spitters become cute slimes and their nests become bushes; worms become slimes too. Gleba: pentapods become glowing critters and egg rafts become glowing green orbs. Vulcanus: demolishers get a dragon head with a stone-bead body.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.2
Date: 2026-09-13
Features:
- Mild defeat (game over) screen image: happy slimes under a starry night sky.
- Mild biter egg and pentapod egg icons matching the reskinned enemies
(biter egg green like the slimes, pentapod egg glowing yellow like the wrigglers).
- Icon sweep: recipes, technologies, corpse icons and other GUIs no longer
show vanilla enemy imagery.
- The egg and defeat-screen changes can be toggled in startup mod settings
(enabled by default).
Version: 1.0.1
Date: 2026-07-11
Changes:
- Updated for Factorio 2.1.
Version: 1.0.0
Date: 2026-06-21
Features:
- Initial release.
- Nauvis: biters and spitters become cute slimes (spitters and worms have tentacles).
- Nauvis: biter and spitter nests become bushes.
- Gleba: pentapods become glowing critters; egg rafts become glowing snow huts (kamakura).
- Vulcanus: demolishers get a dragon head with a stone-bead body.
- Defeated enemies leave a faint grey "x_x" corpse that fades after 5 seconds.
- Cosmetic only - no gameplay changes, safe to add or remove anytime.