Adorable Enemies (Space Age)

by RestarX

Reskins enemies into adorable creatures (cosmetic only, no gameplay changes). Nauvis: biters and spitters become cute slimes and their nests become bushes; worms become slimes too. Gleba: pentapods become glowing critters and egg rafts become glowing green orbs. Vulcanus: demolishers get a dragon head with a stone-bead body.

Tweaks
2 hours ago
2.0 - 2.1
89
Combat Enemies

Changelog

Version: 1.0.2
Date: 2026-09-13
  Features:
    - Mild defeat (game over) screen image: happy slimes under a starry night sky.
    - Mild biter egg and pentapod egg icons matching the reskinned enemies
      (biter egg green like the slimes, pentapod egg glowing yellow like the wrigglers).
    - Icon sweep: recipes, technologies, corpse icons and other GUIs no longer
      show vanilla enemy imagery.
    - The egg and defeat-screen changes can be toggled in startup mod settings
      (enabled by default).
Version: 1.0.1
Date: 2026-07-11
  Changes:
    - Updated for Factorio 2.1.
Version: 1.0.0
Date: 2026-06-21
  Features:
    - Initial release.
    - Nauvis: biters and spitters become cute slimes (spitters and worms have tentacles).
    - Nauvis: biter and spitter nests become bushes.
    - Gleba: pentapods become glowing critters; egg rafts become glowing snow huts (kamakura).
    - Vulcanus: demolishers get a dragon head with a stone-bead body.
    - Defeated enemies leave a faint grey "x_x" corpse that fades after 5 seconds.
    - Cosmetic only - no gameplay changes, safe to add or remove anytime.