This mod gives you the ability to adjust all the prototype options related to quality, allowing you to play the way you want. Options for all quality tiers, modules, labs, science packs, assembly machines, mining drills, insterters, capacitors, electric poles, beacons, chests, wagons, inventory grids, roboports, robots, tesla weapons, weapon range, and asteroid collectors. Options default to standard gameplay, letting you pick and choose what adjustments you make!
Small changes concerning balance, gameplay, or graphics.
Version: 2.0.56 Date: 08. 26. 2025 Bugfixes: - Fix beacon effectivity option not reflecting the default game value
Version: 2.0.55 Date: 08. 20. 2025 Changes: - beacon_power_usage_divisor changed to beacon_power_usage_reduction - mining_drill_resource_drain_divisor changed to mining_drill_resource_drain_reduction - crafting_machine_energy_usage_divisor changed to crafting_machine_energy_usage_reduction - These new options allow for modded qualities to be affected. - It should be easier to make more fine tuned adjustments to the end result. Bugfixes: - Fix Mining drill not gaining additional module slots when option is enabled.
Version: 2.0.54 Date: 07. 25. 2025 Bugfixes: - Fix support for using the mod without Space Age enabled - Fix incompatibility with modules on mining drills without allowed_effects
Version: 2.0.53 Date: 07. 22. 2025 Bugfixes: - Fix beacon supply area distance bonus needing to be clamped between 0 and 64. - Fix crafting machine energy multiplier needing minimum of 0.01
Version: 2.0.52 Date: 07. 21. 2025 Bugfixes: - Fix an error that can occur when modded entities do not include allowed_effects array
Version: 2.0.51 Date: 07. 17. 2025 Notes: - Adding the feature flag quality_required, this is to be flagged as a Space Age Mod - This update can be skipped if you are already on 2.0.5
Version: 2.0.5 Date: 07. 16. 2025 Notes: - Added new prototype adjustment points introduced in game version 2.0.56 - Improved the look of the settings menu, now using item icons to make it cleaner - Massive improvement to the ganularity of adjustment now that we can change default multiplier - Cleaned up some of the variable names for settings, some have been changed and will be reset to default. - Use the setting tooltips in order to get a better understanding of which multipliers are being used to scale. Changes: - Default multiplier - Tool durability multiplier - Lab module slots bonus - Lab module slots toggle - Lab research speed multiplier - Beacon supply area distance bonus - Beacon supply area toggle - Beacon module slots bonus - Beacon module slots toggle - Mining drill module slots bonus - Mining drill module toggle - Mining drill radius bonus - Mining drill radius toggle - Crafting machine module slots bonus - Crafting machine module slots toggle - Crafting machine energy usage multiplier - Crafting machine energy usage toggle - Crafting machine speed multiplier - Inventory size multiplier - Fluid wagon capacity multiplier - Inserter speed multiplier - Equipment grid width/height multipliers - Asteroid collector radius bonus - Logistic cell charging energy multiplier - Logistic cell charging station multiplier - Flying robot max energy multiplier - Accumulator capacity multiplier - Electric pole wire reach bonus - Electric pole supply area bonus - Range multiplier Bugfixes: - Fixed calculations for resource drain and power usage so they can now be properly adjusted.
Version: 2.0.4 Date: 02. 23. 2025 Notes: - Adding settings for more prototypes with optional quality scaling. - As always default values are preserved, adjust as you see fit. Changes: - Cargo Wagon & Container Prototypes - BOOL - quality_affects_inventory_size - Fluid Wagon - BOOL - quality_affects_capacity - Roboport & Roboport Equipment - BOOL - charging_station_count_affected_by_quality - Chain Active Trigger - DOUBLE - fork_chance_increase_per_quality_level - Beacon - DOUBLE - distribution_effectivity_bonus_per_quality_level - Asteroid Collector - 6 properties - INT - arm_inventory_size_quality_increase - INT - inventory_size_quality_increase - DOUBLE - energy_usage_quality_scaling - INT - arm_count_quality_scaling - DOUBLE - arm_speed_quality_scaling - DOUBLE - arm_angular_speed_cap_quality_scaling
Version: 2.0.3 Date: 02. 20. 2025 Changes: - Add option for normal next_probability - Add option for normal level for completeness - Clarify tooltips for next_probability to fix misinformation. Notes: - next_probability changes how often quality modules upgrade one tier to the next. - 0.1 keeps the default probability, 0.05 halves it, 0.2 doubles it. - with this understood now, I have included normal adjustments.
Version: 2.0.2 Date: 02. 17. 2025 Changes: - Add option for lab prototype to enable uses_quality_drain_modifier bool.
Version: 2.0.1 Date: 02. 12. 2025 Changes: - Reduced the size of the icon file to save space.
Version: 2.0.0 Date: 02. 11. 2025 Info: - Initial release - Adjustable Quality Levels - Adjustable Quality Effects - Adjustable science_pack_drain - Adjustable mining_drill_resource_drain - Adjustable beacon_power_usage - Adjustable next_probability