To your other question: syngas, as it stands, is just for people to hook into. It's an optional product. Syngas is exciting because in reality it can be used to make virtually any hydrocarbon product, so someone who uses a ton of hydrocarbon processing things, like say the drug lab, or anything, can more easily integrate with my mod.
I'll also be using it at some point, for things, too. I have some ideas. There is a lot more to come once I release adamo chemical. I'll also be adding the ability to make syngas from wood and coal, eventually, which would at the very least allow you to burn their fuel in a gas-fired boiler, if convenient. In practice, the Fischer-Tropsch process is using syngas, too, in that it first creates syngas and then forms the other hydrocarbon products, but I think I'll leave the syngas game fluid out of that process, since I consider F-T a fundamental piece of end-game gas and oil processing.