Adds a train wagon capable of storing and transporting electric power, allowing new means of getting power to remote outposts and power grids. Special circuit signals allow for fine-grained control of charging and discharging priority. Redux version includes options.
Mods introducing new content into the game.
Version: 1.0.0 Redux Date: 28. 02. 2023 Changes: - Added settings for different power levels and recipe costs, and a new optional recipe - Redid the technology icon
Version: 1.1.0 Date: 05. 12. 2020 Changes: - Updated for 1.1
Version: 0.18.0 Date: 22. 03. 2020 Changes: - Updated for 0.18
Version: 0.17.2 Date: 29. 03. 2019 Bugfixes: - Updated accumulator technology name for 0.17.23
Version: 0.17.1 Date: 14. 03. 2019 Changes: - Add Russian translation courtesy of Va7ya
Version: 0.17.0 Date: 27. 02. 2019 Changes: - Update for 0.17
Version: 0.16.4 Date: 08. 01. 2019 Bugfixes: - Try to avoid getting stuck with no power but not quite empty liquid tank Changes: - Check priority signals at each sync of parked wagon state
Version: 0.16.3 Date: 05. 01. 2019 Changes: - No longer bump train mode for inactivity conditions by default since it causes unexpected behavior when stations are disabled while the train is stopped - New option added to re-enable this behavior for anyone who prefers to use inactivity conditions for their accumulator trains
Version: 0.16.2 Date: 19. 12. 2018 Info: - Use item-with-entity-data instead of just item type
Version: 0.16.1 Date: 20. 10. 2018 Bugfixes: - Fix inactivity conditions not working while empty Info: - Increase capacity of accumulator wagons by an order of magnitude so that each wagon is roughly enough power to mine a cargo wagon worth of ore with base productivity - Fluid in the wagons is now usable as energy storage - the wagons can be charged either through the electric network or by pumping battery fluid into them - Activate wagons when placed if appropriate instead of requiring the train to move
Version: 0.16.0 Date: 17. 10. 2018 Info: - Initial release