Absolute Decay


adds a decay mechanic for all items in the game. Instead of simply turning into useless spoilage, items degrade back down their crafting chain.

Tweaks
a month ago
2.1
6
Logistics Manufacturing
Owner:
qirieshka
Source:
https://github.com/qirieshkaclwn/abso...
Homepage:
https://mods.factorio.com/mod/absolute-decay
License:
MIT
Created:
a month ago
Latest Version:
0.1.1 (a month ago)
Factorio version:
2.1
Downloaded by:
6 users

Absolute Decay

A mod for Factorio 2.1+ (Space Age) that adds a decay mechanic for all items in the game. Instead of simply turning into useless spoilage, items degrade back down their crafting chain.

Features

  1. Degradation Chain (Spoiling into Ingredients):
    Every crafted item spoils over time into its most expensive solid ingredient (based on recipe cost).
    Examples:
  2. Processing unit (blue) -> Advanced circuit (red)
  3. Advanced circuit (red) -> Electronic circuit (green)
  4. Electronic circuit (green)-> Iron plate
  5. Iron plate -> Iron ore

  6. Resource Decay:
    Basic resources with no crafting recipes (e.g., ores, coal, stone, wood) decay into standard spoilage.

  7. GUI Protection:
    Blueprints, blueprint books, deconstruction/upgrade planners, and copy-paste tools are protected from decay to prevent breaking game interfaces.

  8. Time Configuration:
    You can configure the lifetime of items before they spoil in the mod's startup settings. The default is 30 minutes (108,000 ticks).

Configuration

  1. You can change the base spoilage time in the menu:
    Settings -> Mod settings -> Startup -> Spoilage Time (in ticks).