Additional signals for things like health, speed, angle, land, water, position (X & Y), enemy detection, etc... Developed primarily for the Programmable Vehicles Mod but the signals can be used for anything.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.6.1 Date: 24. 11. 2020 Info: - Updated for Factorio 1.1 Changes: - All icons are now 64x64 pixels. - All icons have been redesigned.
Version: 0.5.3 Date: 07. 08. 2020 Locale: - Added Japanese translation.
Version: 0.5.2 Date: 26. 05. 2020 Info: - Updated for Factorio 0.18.27
Version: 0.5.1 Date: 27. 01. 2020 Info: - Updated for Factorio 0.18.
Version: 0.4.2 Changes: - Added 'Void' (out of map) signal to represent maze walls, underground tiles, or tiles outside of the planet radius.
Version: 0.4.1 Info: - Updated for Factorio 0.17
Version: 0.3.1 Info: - Updated for Factorio 0.16
Version: 0.2.4 Changes: - Added MinimumFuel (MJ) Signal
Version: 0.2.3 Changes: - Added Follow Player and Follow ID signals
Version: 0.2.1 Info: - Updated for Factorio 0.15.
Version: 0.1.4 Changes: - Added battery charge percent signal.
Version: 0.1.3 Changes: - Added inventory slot signal.