The industry part of Advanced Autonomous Industries. Adds burner machines, some new intermediate ingredients, powered offshore pumps, and more. Alters tech and recipes. Other AAI mods are not required.
As for now the mod define a lot of recipe modifications compared to the base game and here my thought:
Science packs 1 should keep their original cost for normal recipe difficulty
Transport Belts and Burner inserter are a pain to craft with the motor, maybe the motor recipe could give 2 and be twice the price for expensive recipe difficulty .
Why does the Inserter depends on the Burner inserter ?
Never seen electronics on stone before ..., so why doing it ?
Truth be told I like this mod my only problem with it is the tech cost for assembly machines when your running an angel/bob campaign cause ya cant make a processing unit equivalent till blue science. and you want it on the tier 3 assembly machine when they dont add them till tier 5 please add a check for bobs/angels till then i guess ill be skipping this