ZOOOM
A small mod that expands zoom limits and brings back the pre-2.0 era – before everything got limited.
Just install and zooom.
Description
This mod extends the zoom range in the world view, allowing you to see more of the world. It smoothly zooms into the schematic map view (like in 1.1), without switching to remote view. This change is applied to all views except the remote view, which remains unaffected to preserve the default behavior.
Effects
- Extra zoom range in world view
- Zoom smoothly into chart view (like in 1.1), without switching to remote view
- Applies to all views except remote (character, and manually also for: editor, god, spectator)
- If you want more, take a look at Zooming Reinvented
Configuration
To avoid the creation of countless forks that only set different values, the "no config" concept has been removed, and a /zooom
command was introduced instead. This can be used to change most values.
Use /zooom help
to get an overview.
Technical
automaticaly applied to controller: character (manually: editor, god, spectator)
closest = { zoom = 6 },
furthest_game_view = { zoom = 0.21 },
furthest = { zoom = 1/256 }
The remote controller remains intentionally unchanged to preserve the default behavior.
Uninstallation
Uninstallation is straightforward. However, some configured limit values may persist indefinitely.
Quote from the Factorio API Docu:
Zoom limits may or may not reset to default any time the player controller changes.
Therefore, a clean uninstallation including a immediate reset of all changed limits cannot be guaranteed for all players and controllers. But there are tools available to set the limits manually. use /zooom shutdown
to stop automatically changing the limits. After this command, the limits of each controller are reset once the next time it is used.
If Zooom has already been uninstalled. The default values can also be restored with /c player.zoom_limits = {}
.
Terminology
Term | Description |
---|---|
world view | The view showing full visual detail of the world – entities, terrain, animations |
chart view | The schematic map view – shows icons, connections, coverage, but not visual world detail. |
game view | The default view when controlling the player character. Technically: character-controller. Other controllers like editor, god, and spectator use similar views but are distinct internally. |
remote view | A view of a distant location without moving your character. Technically: remote-controller. Depending on the zoom level, it switches between world view and chart view. |
map view | Ambiguous term: often refers to chart view, but sometimes means remote view depending on context. |
Credits
Big thanks to the Wube devs for finally making it configurable again!