Zombie Horde


Biters and Spitters are Zombies and there is a whole lot of them! Can you stop the horde?

Tweaks
6 months ago
1.1 - 2.0
3.04K
Enemies

b Error loading mods

2 months ago

Not sure how to really tell what mod is causing Zombie Horde to have issues with pollution. But, hopefully the logs and screenshot of the error will help.

Error window: https://i.imgur.com/IgyZZsH.png
Log: https://gist.github.com/skellitor301/5e16538e1b640fa17ac6984010d53939

Yeah a mod must be changing the default enemy pollution absorption. Then that setting is trying to divide by nil.
I see you have a mod enabled called "pollution-as-surface-property" which is a stab in the dark.

Unfortunately I dont have time to look into it, you'll have to disable mods to try and track down the conflict.

20 days ago
(updated 20 days ago)

So that would be this mod here: https://mods.factorio.com/mod/pollution-as-surface-property Which essentially gives each pollutant a unique ID. This basically allows you to define different pollution types other than the default pollution, like spores, noise, radiation, etc.

Hope this helps narrow it down and potentially makes a fix easy?

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