Biters and Spitters are Zombies and there is a whole lot of them! Can you stop the horde?
Small changes concerning balance, gameplay, or graphics.
Version: 0.4.2
Date: 2025-06-20
Info:
- Added setting to increase Zombie attack waves
Version: 0.4.1
Date: 2025-02-24
Fix:
- Stopped zombie spawn settings being applied to Gleba enemies
Version: 0.4.0
Date: 2024-11-15
Info:
- Updated for 2.0
- Zombies spawning from buildings currently disabled
Version: 0.3.1
Date: 2024-10-16
Info:
- Setting for controlling max zombies around each nest
- Added custom nest corpse, art by Tserup
Version: 0.3.0
Date: 2024-08-26
Graphics:
- Added new graphics to help differentiate spitter zombies
- Added proper animation masks
- Fixed missing nest integration - MFerrari
- Rescaled corpses and dying animation - MFerrari
Version: 0.2.8
Date: 2024-08-16
Graphics:
- Added new graphics for Zombie nest, art by Tserup
- Added option to switch between new Zombie nest, old buildings or default biter nests
Version: 0.2.7
Date: 2024-08-14
Info:
- Removed unused graphics
- Reduced default zombie spawn cap on building destroyed to 100. Seems a good amount to be spawning in the one place anyway, and can always be increased if you want in mod settings up to 1200
Version: 0.2.6
Date: 2024-08-06
Info:
- Moved the mod's map settings to startup settings, because map settings don't work as you would expect
Version: 0.2.5
Date: 2024-07-26
Info:
- Zombies spawning from buildings upgrade based off evolution factor, instead of crude oil in the recipe like previously.
- Fixed bug with no corpse option
Version: 0.2.4
Date: 2024-07-26
Fix:
- Fixed crash when zombie destroyed building on a surface other than the default.
Version: 0.2.3
Date: 2024-07-22
Info:
- Changed blood to red. Setting to disable
- Mod setting added to adjust maximum zombies that spawn from destroyed building, reduce if you experience UPS drops
Version: 0.2.2
Date: 2024-07-18
Info:
- Added mod settings to control the zombie health and speed
Graphics
- Rendered the zombie model at a higher framerate and resolution
Version: 0.2.1
Date: 2024-07-01
Info:
- Added map setting for controlling zombie expansion and spawn from destroyed buildings
- Reduced zombie spawn cap on building destroyed to 800
- Increased Zombie health slightly as it felt too easy
Version: 0.2.0
Date: 2024-06-28
Info:
- Removed dependency on the mod Zomtorio by adding the code to this mod (Thanks Tend if you ever see this)
- Attempted fix of freeze on expensive building being destroyed by capping Zombies spawning to 1000.
Version: 0.1.2
Date: 2024-06-27
Graphics:
- Adjusted the spawner graphics
Info:
- Intending on making the spawner graphics and broken version better looking
Version: 0.1.1
Date: 2024-06-11
Info:
- Added Zombie unit and spawner icons
- Unit names
- Enabled Alternate death animation
- Zombie spawner variations
Version: 0.1.0
Date: 2024-06-07
Info:
- Initial Release