Wood Gasification

by cappie

Too much wood? No oil on your map? Want petroleum gas, solid fuel or crude oil instead? Then this mod's for you! Wood gasification is the process of turning wood into it's carbohydrate constituents and releasing its chemical potential in the form of petroleum gas and diluted bitumen (which itself can be converted to crude oil)

Content
1 year, 10 months ago
0.17 - 1.1
12.9K
Fluids

g [Fixed!] some changes for better balancing

6 years ago
(updated 6 years ago)

Great Mod! Especially together with Treefarm-Lite-fix_16.0.11!
I use a modified recipe.lua. Wood gasification always produces charcoal (coal). Energy fits to vanilla items.

data:extend({
{
type = "recipe",
name = "wood-gasification",
category = "chemistry",
enabled = false,
energy_required = 10,
ingredients = {
{type="item", name="raw-wood", amount=4},
},
results = {
{type="fluid", name="petroleum-gas", amount=4},
{type="fluid", name="tar", amount=2},
{type="item", name="coal", amount=1},
},
icon = "Wood_Gasification/graphics/wood-gasification.png",
icon_size = 32,
subgroup = "fluid-recipes",
order = "a[fluid-chemistry]-b[wood-gas-processing]"
},
{
type = "recipe",
name = "solid-fuel-from-tar",
category = "chemistry",
enabled = false,
energy_required = 5,
ingredients = {
{type="fluid", name="tar", amount=40},
},
results = {
{type="item", name="solid-fuel", amount=1},
},
icon = "Wood_Gasification/graphics/solid-fuel-from-tar.png",
icon_size = 32,
subgroup = "fluid-recipes",
order = "a[fluid-chemistry]-b[solid-fuel-from-tar]",
crafting_machine_tint =
{
primary = {r = 0.000, g = 0.000, b = 0.000, a = 0.000}, -- #00000000
secondary = {r = 0.000, g = 0.000, b = 0.000, a = 0.000}, -- #00000000
tertiary = {r = 0.000, g = 0.000, b = 0.000, a = 0.000}, -- #00000000
}
},
{
type = "recipe",
name = "heavy-oil-from-tar",
category = "chemistry",
enabled = false,
energy_required = 5,
ingredients = {
{type="fluid", name="tar", amount=2},
},
results = {
{type="fluid", name="heavy-oil", amount=1},
},
icon = "Wood_Gasification/graphics/heavy-oil-from-tar.png",
icon_size = 32,
subgroup = "fluid-recipes",
order = "a[fluid-chemistry]-b[heavy-oil-from-tar]",
crafting_machine_tint =
{
primary = {r = 0.290, g = 0.027, b = 0.000, a = 0.000}, -- #49060000
secondary = {r = 0.722, g = 0.465, b = 0.190, a = 0.000}, -- #b8763000
tertiary = {r = 0.870, g = 0.365, b = 0.000, a = 0.000}, -- #dd5d0000
}
},
})

6 years ago

looks good, I'll implement it :)

6 years ago

I've implemented it into version 0.6.0 and mentioned you in the changelog; thanks for the help :)

5 years ago

Great mod! Thank you :)

5 years ago

No problem! I should help you for your help! Credits towards your balancing have also been added in the FAQ.

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