Wood does burn


Wood does burn, and wood still burns: small electric poles and wooden chests work as fuel again in stationary burners (furnaces, boilers, ...), but not in vehicles or burner inserters. The fuel value is derived from the wood in the recipe (default: 0.75MJ per pole, 3MJ per chest). Thanks to sakuro, whose Wood Still Burns kept this feature alive on Factorio 2.1.20 and introduced the recipe-based fuel values.

Tweaks
3 hours ago
1.1 - 2.1
4.00K
Manufacturing Power

FAQ

Why can't I put chests or poles into my locomotive, car or burner inserter?
On purpose: mods that refuel them automatically with "chemical" fuel would otherwise use up your chests and poles. Burn them in a furnace or boiler instead.

An autofill mod still puts chests into my furnaces. Why?
That mod asks the furnace which fuels it accepts instead of picking "chemical" fuels. It has to exclude the fuel category wooddoesburn-scrap on its side; this mod cannot prevent it.

The fuel values are not 3MJ and 0.75MJ, or missing.
Another mod changed wood's fuel value or the recipes, or the energy recovery rate setting is not 0.75. An item whose recipe has no wood or a random output gets no fuel value; the reason is written to factorio-current.log (search for WoodDoesBurn).

Can I use this together with Wood Still Burns?
No, the two mods are marked as incompatible; they do the same job.