Wood does burn


Items that contain wood (like small electric poles and wooden chests) work as fuel in stationary burners (furnaces, boilers, ...), but not in vehicles or burner inserters (to prevent mods like Fill4Me/Autofill from putting them there)

Tweaks
2 days ago
1.1 - 2.1
4.01K
Manufacturing Power

i [Implemented] Modify only needed

a month ago

This mod replaces whole definition of wooden-chest and small-electric-pole so some properties might get lost, namely inventory_move_sound, pick_sound and drop_sound.

https://github.com/wube/factorio-data/blob/2.1.21/base/prototypes/item.lua#L224-L226
https://github.com/wube/factorio-data/blob/2.1.21/base/prototypes/item.lua#L378-L380

You can modify only the necessary properties instead, preserving the rest of the existing definition and making the mod more robust against future changes in the base game

local fuels = {
  ["wooden-chest"] = "3MJ",
  ["small-electric-pole"] = "0.75MJ"
}

for name, fuel_value in pairs(fuels) do
  local item = data.raw.item[name]
  item.fuel_categories = {"chemical"}
  item.fuel_value = fuel_value
end
2 days ago

Hey sakuro, thanks for the suggestion (and your mod)
I ported them into "Wood does burn" and just released a new version.
Thanks for keeping the feature alive

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