Wildfire

by mk-fg

Makes trees self-ignite sometimes. Supposed to be balanced to not burn the whole map.

3 years ago
1.0 - 1.1
991

Changelog

Version: 0.0.6
Date: 2020-11-24
  Features:
    - Metadata update for Factorio-1.1 (experimental version) compatibility.
Version: 0.0.5
Date: 2020-10-01
  Changes:
    - Remove wildfire retries, so that chance of these will fall-off once dead trees start getting sampled.
  Fixes:
    - Fix some missing settings and translation string suffixes.
Version: 0.0.4
Date: 2020-10-01
  Features:
    - Add more console commands to chart and reveal map.
    - Use faster and smarter sampling algorithm for picking wildfire location.
Version: 0.0.3
Date: 2020-10-01
  Fixes:
    - Fix radius/limit values being swapped in config.lua, making fires never start on new games. Oops.
Version: 0.0.2
Date: 2020-09-30
  Changes:
    - Change wildfire force to be "wildfire", so that other mods can distinguish it from player/neutral actions easily.
Version: 0.0.1
Date: 2020-09-30
  Features:
    - Initial release.