Merging Chests

by Atria

Enables merging of multiple chests into one entity. Supports merging of arbitrary number of chests (configurable in mod settings). Version 5.0.0 introduced potentially breaking changes for old saves. If your have chests larger than 42 don't update to 5.0.0.

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a month ago
0.13 - 1.1
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b Solution for ALL problems with ghosts

6 years ago

placeable_by - WORKS!

  1. Don't make recipes or items, just entities.
  2. Add
    placeable_by = { item=src_chest, count = width}
    placeable_by = { item=src_chest, count = height}
  3. Remove all the staff related to ghosts.

... And it will work out of box.

Circuits, red bar settings.
Don't need to split and then merge...

6 years ago

See
\data\base\prototypes\entity\entities.lua

for reference about "placeable_by"

6 years ago
(updated 6 years ago)
  1. Recipes and items are needed for the game to load (at least last time i tried it about 3 months ago).
  2. I originaly tried this about a year ago when they reworked how rails are built but for some reason it didn't work then. I tried it a month ago and it worked so I released version 1.9.3. This release also removed limit to chest size. There is still problem if placed ghost chest is larger than steel chest stack size since bots can't grab enough chests at once.

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