WePlay: Personal Rocket Launcher Equipment


Armor equipment that automatically fires rockets at nearby enemies, pulling ammo straight from your inventory.

Content
2 days ago
2.1
51
Armor
Owner:
afewvowels
Source:
N/A
Homepage:
N/A
License:
The Unlicense (Public Domain)
Created:
3 days ago
Latest Version:
0.3.3 (2 days ago)
Factorio version:
2.1
Downloaded by:
51 users

Strap a rocket launcher to your back and let it do the work! 🚀

The Personal Rocket Launcher is a 3x3 armor equipment module that automatically fires rockets at nearby enemies. It pulls ammo straight from your main inventory, so just carry a stack of rockets and go!

Features

  • Fires automatically at the nearest enemy in range.
  • Uses any rocket ammo in your inventory: regular rockets, explosive rockets, atomic bombs, and rockets from other mods.
  • Loads the best rocket you're carrying first, using your Rocket priority setting.
  • The loaded ammo's icon shows on the launcher in your armor grid.
  • Range, damage and shooting speed show in the tooltip.
  • Rocket damage and shooting speed research apply.
  • Fire rate stacks: every extra launcher fires on its own, so more launchers means more rockets!
  • Doesn't use any energy from your armor grid. It only needs rockets.
  • Press Ctrl + Alt + R to toggle it on or off. Loaded rockets go back into your inventory. (You can rebind this in the controls menu.)
  • Unlocked with Rocketry.

✨ Quality

Higher quality launchers get +10% range and +30% damage per quality level.

☢️ Nuke option

Atomic rockets are off by default. If you're feeling brave, turn on "Allow atomic rockets" in your per-player mod settings. Maybe you've got some crazy shields that can tank the blast? 😈

Atomic rockets won't fire at enemies closer than the Atomic minimum range (30 tiles by default). Higher quality launchers reach farther, which gives you more room to work with.

Space Exploration compatibility

Space Exploration's antimatter rockets count as atomic, so they stay locked behind the same nuke toggle. Space Exploration is an optional dependency, which makes sure its rockets are picked up correctly.

Settings

Startup settings
- Targeting range
- Cooldown
- Atomic minimum range

Per-player settings
- Allow atomic rockets
- Rocket priority (comma-separated rocket names, best first. Rocket types you don't list are used after these.)