Turns water into a finite, depletable resource in Factorio 2.0+. Waterbodies shrink visually as pumps drain them, regenerate over time, and can be extended with waterfill technology.
Tweaks
Mod category: Tweaks
Small changes concerning balance, gameplay, or graphics.
I love this mod, but wish it would work with Space Age. Any way to get it to just ignore fluid bodies on other planets? For example when I go to place an offshore pump on Gleba or Vulcanus it won't let me, and if I load a save with them already there, the script disables them.
I'll see what I can do. Ideally, it would have a setting, if enabled, to treat other fluid bodies such as water: that they can deplete, and if disabled - just ignore them and do as you suggest above. But for simplicity - it is good to start with just ignoring other ones.