Void Processing


A space age extension mod, right after promethium science. This adds a whole new tier of science, focused on matter/reality manipulation. This features late game challenges where your interplanetary logistics skills will be tested, featuring challenges from all planets. Your reward? Master the art of quality products with a final quality tier, and boost your science production with a favorable alternative to quality cycling

Content
3 months ago
0.17 - 2.0
1.56K
Factorio: Space Age Icon Space Age Mod
Fluids Manufacturing

b New bug. Crashes

3 months ago

Failed to load mods: The given sprite rectangle (left_top=0x0, right_bottom=256x256) is outside the actual sprite size (left_top=0x0, right_bottom=64x64).
If this is being used as an icon you may need to define the icon_size property.
See the log file for more information.: VoidProcessing/graphics/icons/crushed-promethium.png

I've seen this in a mod "Orbital vehicle drop". From what I've seen it's caused by the mod changing other mods or its own item pictures, breaking everything

3 months ago

No other mods? 1.0.3 works correctly with the minimum install

3 months ago

I'll check in a minute. Right now I've just noticed this mod (https://mods.factorio.com/mod/promethium-tech-fixer?from=updated)
Which should fix it, I hope

3 months ago

Nope. I have no idea what is happening...

It says it's a problem with
-Offshore dump
-Void processing
-Flare stack
-Aai programmable vehicles
-Renai transportation
-Nuclear science

But it sounds to me to be another issue, as it's a sprite based bug. I think it could be fixed by that whole "defined the icon_size properly"
I checked the log and it says the same thing. That a bunch of projectiles and items and technologies of promethium have a problem with the wrong sprite size...

I checked and it is not a problem with the fall of promethea mods, I don't know what other mods could be changing something from the icon_size.

3 months ago

Can't reproduce...
Are you sure it's all the mods enabled?

New response