Void-Processing
A space age extension mod, right after promethium science. This adds a whole new tier of science, focused on matter/reality manipulation.
This feature late game challenges where your interplanetary logistics skills will be tested, featuring challenges from all planets, as well as new space location for you to discover
Your reward? Master the art of quality products with a final quality tier, and boost your science production with a favorable alternative to quality cycling
- ✔️ Compatible with any save
- ✔️ No content dependancies
- ✔️ Not yet another planet mod
- ✔️ No AI used
- ❌ Won't laugh at you for not finishing space age
Compatibility
For mod compatibility, please check the compatibility list. If a mod isn't on there and is incompatible, please make an issue!
Development progress
Currently, only part one is complete, which focuses on creating void cores.
The two other parts will focus on science production, and then that science's technology (aka quality)
Credits
- Hurricane for the void assembler and void synthetizer textures
- factorio-mod-template for the CI
Reusing content
You can reuse all the content of this mod. This mean you can take part of it to create your own mod, or a direct fork of this mod. However, you respect those rules:
- Non code assets use the factorio's asset policy. This means that you can only reuse them for factorio mods
- Any usage must have a link back to this mod (You can stick them in the README like above and it will be fine)
- Any assets not made for this mod (E.G. The void assembler) must respect the original author's policy
Assets can also be found here