Utilization Monitor Blargh


Displays the utilization percentage of factories, miners, labs, furnaces, boilers, generators, and reactors.

a month ago
0.18 - 2.0
9.83K
Logistics

g Fluidic Power compatibility

a year ago

For a reason unknown to me, when using the Fluidic Power mod, power poles placed manually do not display the utilization. However, if I place the poles with blueprints and robots, it does work. Would this this be an issue with Fluidic Power or Utilization Monitor Blargh?

a year ago

The author of the Fluidic Power responded to a similar post, and he thinks the issue with this how the poles are placed, and that blueprints somehow place them a bit differently which then enables UMB to recognize the the hidden generator entity. The manual placement of poles keeps the generator hidden.

11 months ago

That's somewhat curious - UMB should be catching every event that places items.

Any chance you have a save file made up that shows this (so it'll have all the mods, etc. in use)?

11 months ago

https://drive.google.com/file/d/1eFHcbxvZenjl24Icg0fiD-bEbfzwtayc/view?usp=sharing

This is a very simple save, UMB, FluidicPower and Robot Quick Start... and it is in cheat mode.
If you place a pole, UMB does not recognize the pole until something triggers it to re-scan, then the pole is found by UMB.
If you place a pole with a blueprint, the pole is found immediately.

UMB basically works for me, the re-scan seems occur often enough so I am using it... very nice mod, thank you!

11 months ago

Sorry, rather than use the word re-scan, I should report the console message, "Reset complete. Now tracking N entities." (Where N is some number)

10 months ago

Apologies for the delay - it's been a long month.

Going to reply over in the other mod thread https://mods.factorio.com/mod/FluidicPower/discussion/66279ed1dea5000886eb989d to keep the conversations in one place.

New response