Unit Control

by Klonan

Control of Units

Utilities
3 years ago
0.17 - 1.1
30.9K
Combat

Changelog

Version: 0.3.11
Date: 2021-08-22
  Changes:
    - Better target selection after distraction command completion.
Version: 0.3.10
Date: 2021-08-08
  Changes:
    - Some small polish here and there.
    - Deployment can fail if the deployer output area is too blocked.
Version: 0.3.9
Date: 2021-08-07
  Changes:
    - Better detection of something in the cursor to block the selection mode.
    - Fancier unit selection indicators.
Version: 0.3.8
Date: 2021-07-30
  Changes:
    - Fix shift-drag selection in map view.
    - Fix select all units hotkey, also limited it to 200 tiles radius of the click position
Version: 0.3.7
Date: 2021-07-27
  Changes:
    - Some polish related to the select tool, such as over selecting blueprints.
    - Fix related to following target with no speed.
    - Fix related to attacking entity with no health.
Version: 0.3.6
Date: 2021-07-25
  Changes:
    - Fixes for hivemind mod.
Version: 0.3.5
Date: 2021-07-25
  Changes:
    - Fix crash of event not setup on fresh save.
Version: 0.3.4
Date: 2021-07-25
  Changes:
    - Fix another crash related to speeds and feeds of units.
Version: 0.3.3
Date: 2021-07-25
  Changes:
    - Fix crash if no crafting machine deployers exist.
Version: 0.3.2
Date: 2021-07-25
  Changes:
    - Left click and drag to select without any tool needed.
    - Right click to command without any tool needed.
    - Removed the specific selection tools.
    - Fixed deployers not being issues commands.
    - New indicator look.
    - New group move positioning.
    - etc.
Version: 0.2.4
Date: 2020-12-28
  Changes:
    - 1.1 update.
Version: 0.2.3
Date: 2020-06-12
  Changes:
    - Fix error due to GUI style changes.
Version: 0.2.2
Date: 2020-03-17
  Changes:
    - Change system of how units are determined to be selectable. Mods can now add 'not_controllable' to the unit prototype, and the selection tool won't find them.
Version: 0.2.1
Date: 2020-03-17
  Changes:
    - Fix messing with util lib.
Version: 0.2.0
Date: 2020-01-22
  Changes:
    - Update to 0.18.
Version: 0.1.22
Date: 2019-05-07
  Changes:
    - Added SHIFT + ALT + LMB hotkey for selecting all units.
    - Added SHIFT + ALT + RMB hotkey for selecting all deployers.
Version: 0.1.21
Date: 2019-04-21
  Changes:
    - Added ALT + LMB hotkey for getting a unit selection tool.
    - Added ALT + RMB hotkey for getting a deployer selection tool.
    - 'is_deployer' checking will now work with all entity types.
    - Fix for rename of "player" to "character".
Version: 0.1.19
Date: 2019-04-21
  Changes:
    - Fix a desync related to attack commands.
Version: 0.1.13
Date: 2019-04-20
  Changes:
    - For performance reasons, unit selection and target indication are done with highlight box entities instead of the fancy script rendering.
Version: 0.1.12
Date: 2019-04-18
  Changes:
    - Reverted a desync fix (It was unrelated).
Version: 0.1.9
Date: 2019-04-18
  Changes:
    - Potentially fix a desync
Version: 0.1.8
Date: 2019-04-18
  Changes:
    - Attack-move will now target all enemy structures, not just military structures.
    - Fixes some bugs probably.
Version: 0.1.7
Date: 2019-04-13
  Changes:
    - You can only select and order things on your own force.
    - Fixed a bug with copy pasting deployers.
Version: 0.1.5
Date: 2019-03-26
  Changes:
    - Added changelog...
    - Optimized drawing of unit indication for selection and attack target. (Might be some edge cases? let me know).
    - Somewhat optimized commanding large groups to attack a lot of targets.
    - Added double-click to select all of that type nearby.