Unit Control

by Klonan
Control of Units
a month ago
0.17
8134

Changelog

Version: 0.1.22
Date: 2019-05-07
  Changes:
    - Added SHIFT + ALT + LMB hotkey for selecting all units.
    - Added SHIFT + ALT + RMB hotkey for selecting all deployers.
              

Version: 0.1.21
Date: 2019-04-21
  Changes:
    - Added ALT + LMB hotkey for getting a unit selection tool.
    - Added ALT + RMB hotkey for getting a deployer selection tool.
    - 'is_deployer' checking will now work with all entity types.
    - Fix for rename of "player" to "character".
              

Version: 0.1.19
Date: 2019-04-21
  Changes:
    - Fix a desync related to attack commands.
              

Version: 0.1.13
Date: 2019-04-20
  Changes:
    - For performance reasons, unit selection and target indication are done with highlight box entities instead of the fancy script rendering.
              

Version: 0.1.12
Date: 2019-04-18
  Changes:
    - Reverted a desync fix (It was unrelated).
              

Version: 0.1.9
Date: 2019-04-18
  Changes:
    - Potentially fix a desync
              

Version: 0.1.8
Date: 2019-04-18
  Changes:
    - Attack-move will now target all enemy structures, not just military structures.
    - Fixes some bugs probably.
              

Version: 0.1.7
Date: 2019-04-13
  Changes:
    - You can only select and order things on your own force.
    - Fixed a bug with copy pasting deployers.
              

Version: 0.1.5
Date: 2019-03-26
  Changes:
    - Added changelog...
    - Optimized drawing of unit indication for selection and attack target. (Might be some edge cases? let me know).
    - Somewhat optimized commanding large groups to attack a lot of targets.
    - Added double-click to select all of that type nearby.