Unipipe


Linked pipes that fill or extract from a single globally linked storage, one per fluid type. Set the fluid type in the GUI or automatically based on pipe connections and the contents will be shared among all other unipipes with that fluid type. Pairs well with Unichest mod and its included selection tool for setting fluid filters.

Content
1 year, 4 months ago
1.1
890
Logistics Fluids Cheats

b Error

1 year, 4 months ago

Error while running event Unipipe::on_entity_destroyed (ID 160)
Unipipe/scripts/unipipe.lua:151: table index is nil
stack traceback:
Unipipe/scripts/unipipe.lua:151: in function <Unipipe/scripts/unipipe.lua:143>

1 year, 4 months ago

Thanks for the report. Can you provide some context on what you were doing at the time? I assume you destroyed a unipipe?

1 year, 4 months ago

I used the input and output pumps in mod to pump water, then removed them and stood still for a while before making an error. The above is a translation, and I hope you can understand what I mean

1 year, 4 months ago

I got my crash after installing and loading a game - my first action was to copy few entities and place them and bam! - crash.
I never even researched anything let alone put a unipipe anywhere....

Error MainLoop.cpp:1288: Exception at tick 1726234: The mod Unipipe (1.0.1) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Unipipe::on_entity_destroyed (ID 160)
Unipipe/scripts/unipipe.lua:149: attempt to index field 'hiddenEntities' (a nil value)
stack traceback:
Unipipe/scripts/unipipe.lua:149: in function <Unipipe/scripts/unipipe.lua:148>

1 year, 4 months ago

Thanks Tierre, I've fixed the error you found.

Rain-w-, your error is slightly different, but I think I've at least prevented the crash. If you don't mind trying the new version (1.0.2), please let me know if you see any more errors.

1 year, 4 months ago

Seems to work fine now. Thanks a lot!

1 year, 4 months ago

Thanks for the fix.

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